Offline NA 66.51.99.119:28027 checked 26d ago
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing
Connect
srv = rust.server("66.51.99.119:28025")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 45% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 24 Sep, 18:28 UTC33d ago | 9 | NaN | running | 5 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · relicpve.com
rust.servers(operator="relicpve.com").sort_values("players")
4 servers publish a relicpve.com hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 53 on average | 37/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 40 on average | 37/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 35 on average | 21/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 26/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 26 on average | 20/150 |
| 5 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 13 on average | 10/420 |
Quick answers
From the figures on this page.
Population
How does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing compare in the rankings?
Ranked #10,676 on seven-day player hours, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is #1,371 in North America and in the top 45% of all ranked servers.
How full does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing run?
The current row shows [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing offline; the last response was 26 days 1 hours ago.
Server data
What Rust version does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing run?
The build is Rust network protocol 2633 and build 165217 on Linux, run by [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, and is it up?
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is offline at this refresh; the last response came 26 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.
Where does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing sit?
With its NA tag, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 66.51.99.119:28027 is its address.
Map and rules
What rules and settings are recorded for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
The name [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing carries no gather rate. Group size tops out at 30 players. Recorded as roleplay, rules, towns and jobs for roleplay. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
The game generates the map on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing: procedural, size 4,000, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.
Wipe schedule
When does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing wipe, and how often?
Once a month [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 54 days 1 hours ago. The tags list wipes as monthly.
On [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, what happens on wipe day?
The average peak over recent wipes is 9 players. 5 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
These Rust Data lists include [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing: Modded Rust servers, Rust PvE servers, Rust roleplay servers, Rust servers named for the undead and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Who operates [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing and 3 other servers we track both publish a relicpve.com hostname, so the same operator most likely runs them.
Which meanings do the tags on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing hold?
Read by the game's server browser, the tags [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing publishes are: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server lists 100 slots; ts30 (Group limit): Team size tops out at 30; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^r (Roleplay): A server built for roleplay; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
Enter client.connect 66.51.99.119:28027 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://relicpve.com.
