Offline 66.164.58.107:28015 checked 41d ago
Local Aim Practice
Connect
srv = rust.server("66.164.58.107:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 66.164.58.107:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Sep 2026, 07:18 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 3 on average | 0/16 |
| 1 | Q1 - Aim Training / Matchmaking / Facechecks - EU Main | EU · groups of 8+ · 3 on average | 0/16 |
| 2 | EU | Deadzone Aimtrain | Facechecks/1v1/Speargun | EU · groups of 8+ · 3 on average | 0/16 |
| 3 | Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 8+ · 3 on average | 0/16 |
| 4 | PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 11/20 |
| 5 | MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 6/100 |
Quick answers
From the figures on this page.
Population data
What position does Local Aim Practice take in the server rankings?
Rank #15,415 on seven-day player hours for Local Aim Practice, within the top – of all ranked servers.
How full does Local Aim Practice run?
The current row shows Local Aim Practice offline; the last response was 41 days 11 hours ago.
Server data
What is the Rust version on Local Aim Practice?
The build is Rust network protocol 2633 and build 162929 on Windows, run by Local Aim Practice. Steam updates your game for you, but the protocol must match to join.
Is Local Aim Practice up, and what does its uptime show?
The latest sample has Local Aim Practice offline, with a last sighting 41 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Local Aim Practice run from?
For Local Aim Practice, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.164.58.107:28015.
Rules, settings, map
What rules and settings are recorded for Local Aim Practice?
The name Local Aim Practice carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on Local Aim Practice?
The game generates its map: procedural, on Local Aim Practice.
Wipe schedule
When does Local Aim Practice wipe, and how often?
Too few wipes are on record for Local Aim Practice to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 49 days 10 hours ago, and that is the one in play.
Tags, lists
Where does Local Aim Practice appear among Rust Data lists and filters?
These Rust Data lists include Local Aim Practice: Rust aim training servers and Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Local Aim Practice hold?
The game's server browser reads these tags from Local Aim Practice: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Local Aim Practice?
In Rust, F1 opens the console: type client.connect 66.164.58.107:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.