Rust Data

rustdata.spaceservers66.51.96.53:28056.ipynb

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Online NA 66.51.96.53:28055 checked 21m ago

Apollos Wasteland

duo monthly wipes moddedoxide

Connect

srv = rust.server("66.51.96.53:28056")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak 1
rank #9,510 # top 43% · #1252 in NA
last wipe 8d ago # monthly schedule
next wipe 8d 17h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246802:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 43% of all ranked servers, top 67% in NA, and #330 of the duo servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1
Map of Apollos Wasteland
map
Procedural Map
size
4500
seed
1
Open on RustMaps

Server

srv.info()
address
66.51.96.53:28055
region
NA
max players
75
group limit
duo
wipe schedule
monthly
last wipe
19 Oct 2026, 15:50 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average18/200
1Builders Like UsNA · groups of 32+ · monthly · 2 on average1/100
2TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!NA · groups of 8+ · monthly · 1 on average2/200
3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average155/999
4Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average22/150
5Together We Rust | Build ServerNA · groups of 8+ · 2 on average2/125

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Apollos Wasteland rank?

Ranked #9,510 on seven-day player hours, Apollos Wasteland is #1,252 in North America and in the top 43% of all ranked servers. Its position in the duo group is #330.

How full does Apollos Wasteland run?

Apollos Wasteland reports 0 players at this refresh, with 75 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

About the server

How smoothly does Apollos Wasteland run?

The 48-hour average is 5 server fps, with a low of 5. The entity count peaked at 119,916, covering buildings, deployables and the rest of the world. The memory field tops out at 3,237 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Apollos Wasteland on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Apollos Wasteland. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Apollos Wasteland, and is it up?

Apollos Wasteland reports itself online at the current refresh. Count back 3 minutes from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 19 October 2026.

Where does Apollos Wasteland sit?

The NA tag is what Apollos Wasteland uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.51.96.53:28055 is its address.

Settings and map

Which rules apply on Apollos Wasteland, and what settings?

You will not find a gather rate in the string Apollos Wasteland. The group limit is 2 players, the duo setting. Game mode build & creative, with this note: sandbox construction, gathering off. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Apollos Wasteland loaded?

Size 4,500, seed 1: the procedural map on Apollos Wasteland, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Apollos Wasteland wipe, and on what schedule?

An estimate from the force wipe gives Apollos Wasteland's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 8 days 9 hours ago. The tags list wipes as monthly.

Tags and filters

Which lists on Rust Data hold Apollos Wasteland, and which filters?

These Rust Data lists include Apollos Wasteland: Rust servers with a duo group limit, Modded Rust servers, Servers with build or creative tags and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meanings do the tags on Apollos Wasteland hold?

These tags are published by Apollos Wasteland and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): The server lists 75 slots; ts2 (Group limit): Team size tops out at 2; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^k (Build server): Base design and practice; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Apollos Wasteland?

Enter client.connect 66.51.96.53:28055 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,^m,^k,NA,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp75
Max players The server lists 75 slots.
ts2
Group limit Team size tops out at 2.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^k
Build server Base design and practice.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,284 players 11,675 servers online