Online NA 66.51.96.53:28055 checked 21m ago
Apollos Wasteland
Connect
srv = rust.server("66.51.96.53:28056")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 43% of all ranked servers, top 67% in NA, and #330 of the duo servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1
- map
- Procedural Map
- size
- 4500
- seed
- 1
Server
srv.info()- address
- 66.51.96.53:28055
- region
- NA
- max players
- 75
- group limit
- duo
- wipe schedule
- monthly
- last wipe
- 19 Oct 2026, 15:50 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 18/200 |
| 1 | Builders Like Us | NA · groups of 32+ · monthly · 2 on average | 1/100 |
| 2 | TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! | NA · groups of 8+ · monthly · 1 on average | 2/200 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 88 on average | 155/999 |
| 4 | Intoxicated US Sandbox - Creative | Build | Noclip | NA · groups of 8+ · 12 on average | 22/150 |
| 5 | Together We Rust | Build Server | NA · groups of 8+ · 2 on average | 2/125 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Apollos Wasteland rank?
Ranked #9,510 on seven-day player hours, Apollos Wasteland is #1,252 in North America and in the top 43% of all ranked servers. Its position in the duo group is #330.
How full does Apollos Wasteland run?
Apollos Wasteland reports 0 players at this refresh, with 75 slots configured. Over the last seven days it averaged 0 players and peaked at 1.
About the server
How smoothly does Apollos Wasteland run?
The 48-hour average is 5 server fps, with a low of 5. The entity count peaked at 119,916, covering buildings, deployables and the rest of the world. The memory field tops out at 3,237 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Apollos Wasteland on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Apollos Wasteland. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Apollos Wasteland, and is it up?
Apollos Wasteland reports itself online at the current refresh. Count back 3 minutes from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 19 October 2026.
Where does Apollos Wasteland sit?
The NA tag is what Apollos Wasteland uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.51.96.53:28055 is its address.
Settings and map
Which rules apply on Apollos Wasteland, and what settings?
You will not find a gather rate in the string Apollos Wasteland. The group limit is 2 players, the duo setting. Game mode build & creative, with this note: sandbox construction, gathering off. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Apollos Wasteland loaded?
Size 4,500, seed 1: the procedural map on Apollos Wasteland, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Apollos Wasteland wipe, and on what schedule?
An estimate from the force wipe gives Apollos Wasteland's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 8 days 9 hours ago. The tags list wipes as monthly.
Tags and filters
Which lists on Rust Data hold Apollos Wasteland, and which filters?
These Rust Data lists include Apollos Wasteland: Rust servers with a duo group limit, Modded Rust servers, Servers with build or creative tags and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meanings do the tags on Apollos Wasteland hold?
These tags are published by Apollos Wasteland and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): The server lists 75 slots; ts2 (Group limit): Team size tops out at 2; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^k (Build server): Base design and practice; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Apollos Wasteland?
Enter client.connect 66.51.96.53:28055 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
