Offline NA 66.51.96.75:28060 checked 6d ago
SunVille
Connect
srv = rust.server("66.51.96.75:28061")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 24 Sep, 14:12 UTC34d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3200 · seed 2682549
- map
- Procedural Map
- size
- 3200
- seed
- 2682549
Server
srv.info()- address
- 66.51.96.75:28060
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 24 Sep 2026, 14:12 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 49/200 |
| 1 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 30/200 |
| 2 | Rusty Spoons PvE | no raiding / stealing / killing | NA · groups of 10+ · monthly · 13 on average | 11/100 |
| 3 | MadRust PVE - Get Achievements | NA · groups of 8+ · monthly · 12 on average | 7/50 |
| 4 | [US] PureRust | PvE | No Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 11 on average | 4/150 |
| 5 | Stillwater Shores PVE | PVP | NA · groups of 30+ · monthly · 6 on average | 7/100 |
Quick answers
From the figures on this page.
Player counts
How does SunVille compare in the rankings?
Player hours over the last seven days: #15,349 for SunVille, #1,513 in North America, within the top 69% of the ranked set.
How many players does SunVille hold at once?
Offline now for SunVille, with the last sample 6 days 16 hours ago. Over the last seven days it averaged 0 players.
About the server
What is the Rust version on SunVille?
Version Rust network protocol 2634 and build 166655 on Linux is reported by SunVille. Steam updates your game for you, but the protocol must match to join.
Is SunVille up, and what does its uptime show?
Offline now for SunVille, last seen 6 days 16 hours ago. Over the last 7 full days the hours up number 12 of 168, 7%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does SunVille run from?
The NA tag is what SunVille uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 66.51.96.75:28060 is its address.
Settings and map
Which rules apply on SunVille, and what settings?
You will not find a gather rate in the string SunVille. The group limit sits at the default of 8 players. Game mode pve, with this note: player combat is not allowed. It is a community server, and the browser files it under Community. Joining requires Rust's premium status. VAC, Valve's anti-cheat, is enabled.
Which map has SunVille loaded?
The game generates the map on SunVille: procedural, size 3,200, seed 2682549. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does SunVille wipe, and how often?
Once a month SunVille wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 34 days 14 hours ago. Its tags carry a monthly wipe schedule.
On SunVille, what happens on wipe day?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 4 hours in.
Tags, lists
Which Rust Data filters and lists contain SunVille?
The Rust Data lists that SunVille fits are: Rust community servers, unfiltered, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on SunVille hold?
Read by the game's server browser, the tags SunVille publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166655 (Build): Build number: 166655; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^q (Premium): Joining requires Rust's premium status; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join SunVille?
In Rust, F1 opens the console: type client.connect 66.51.96.75:28060. Launch Rust on this page does the same by opening the game through Steam and connecting. Joining requires Rust's premium status.
