Rust Data

rustdata.spaceservers66.51.97.50:28081.ipynb

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Online EU 66.51.97.50:28080 checked 10m ago

[UK] Cozmos PvE | Skill Tree | Bots

quad biweekly wipes moddedoxidepve

Connect

srv = rust.server("66.51.97.50:28081")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 1 # peak 3
rank #3,565 # top 16% · #1324 in EU
last wipe 13d ago # biweekly schedule
next wipe 3h # Thu 29 Oct, 18:11 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 16% of all ranked servers, top 45% in EU, and #227 of the quad servers (top 27%). Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 29 October, 18:11 UTC, in 3h. # Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 13

Coming wipes

inatkind
03hThu 29 Oct, 18:11 UTCwipe
17d 4hThu 5 Nov, 19:00 UTCFW force wipe
214d 3hThu 12 Nov, 18:11 UTCwipe
328d 3hThu 26 Nov, 18:11 UTCwipe
435d 4hThu 3 Dec, 19:00 UTCFW force wipe
542d 3hThu 10 Dec, 18:11 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 42 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 18:11 UTC13d ago 6 NaN running 1
1 Thu 1 Oct, 17:58 UTC FW27d ago 6 halved by day 13 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3600 · seed 93371922
Map of [UK] Cozmos PvE | Skill Tree | Bots
map
Procedural Map
size
3600
seed
93371922
Open on RustMaps

Server

srv.info()
address
66.51.97.50:28080
region
EU
max players
50
group limit
quad
wipe schedule
biweekly
last wipe
15 Oct 2026, 18:11 UTC
hostname
–
first seen
1 Oct 2026

About this server · in its own words

print(srv.description)
Wiped on 15th October Skill Tree More wildlife Hostile bots at monuments - Longer days, short nights with skip night vote - Skill Tree system - Small Backpack Click External Website to join the Discord Blueprint wipe with monthly force wipe

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average2/50
1Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average2/50
2[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average0/50
3PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 2 on average4/100
4Casual PVE Svenska KrigareEU · quad · 1 on average3/20
5Noob Friendly PVE ServerEU · quad · monthly · 1 on average0/100

Quick answers

From the figures on this page.

Population

How does [UK] Cozmos PvE | Skill Tree | Bots compare in the rankings?

Player hours over the last seven days: #3,565 for [UK] Cozmos PvE | Skill Tree | Bots, #1,324 in Europe, within the top 16% of the ranked set. The quad group places it at #227.

How full does [UK] Cozmos PvE | Skill Tree | Bots run?

Current row: 1 players on [UK] Cozmos PvE | Skill Tree | Bots, against 50 slots. Over the last seven days it averaged 1 players and peaked at 3. The 48-hour sample puts the busiest hour at 19:00 UTC, averaging 2 players.

Server data

What does performance look like on [UK] Cozmos PvE | Skill Tree | Bots?

Server fps over the last 48 hours averages 13; the floor is 5. The entity count peaked at 105,171, covering buildings, deployables and the rest of the world. The memory field tops out at 3,477 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is [UK] Cozmos PvE | Skill Tree | Bots on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by [UK] Cozmos PvE | Skill Tree | Bots. The protocol has to match before you can join, and Steam does the updating.

How reliable is [UK] Cozmos PvE | Skill Tree | Bots, and is it up?

The current sample puts [UK] Cozmos PvE | Skill Tree | Bots online. A restart about 12 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 1 October 2026.

Which location does [UK] Cozmos PvE | Skill Tree | Bots run from?

In Europe, [UK] Cozmos PvE | Skill Tree | Bots lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.97.50:28080.

Rules, settings, map

Which settings and rules does [UK] Cozmos PvE | Skill Tree | Bots run?

The name [UK] Cozmos PvE | Skill Tree | Bots carries no gather rate. The group limit is 4 players, the quad setting. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has [UK] Cozmos PvE | Skill Tree | Bots loaded?

[UK] Cozmos PvE | Skill Tree | Bots runs a procedural map of size 3,600 with seed 93371922, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does [UK] Cozmos PvE | Skill Tree | Bots wipe, and how often?

The prediction follows the tag, because [UK] Cozmos PvE | Skill Tree | Bots's wipes on record are too few to confirm the schedule. The schedule puts the next wipe on Thursday 29 October at 18:11 UTC. The world it runs now was generated 13 days 20 hours ago. A fortnightly wipe schedule is published in its tags.

What is wipe day on [UK] Cozmos PvE | Skill Tree | Bots like?

Recent wipes averaged 6 players at their peak. 42 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 13.

Tags, lists

Which Rust Data filters and lists contain [UK] Cozmos PvE | Skill Tree | Bots?

The Rust Data lists that [UK] Cozmos PvE | Skill Tree | Bots fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meanings do the tags on [UK] Cozmos PvE | Skill Tree | Bots hold?

The game's server browser reads these tags from [UK] Cozmos PvE | Skill Tree | Bots: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts4 (Group limit): Team size tops out at 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join [UK] Cozmos PvE | Skill Tree | Bots?

In Rust, F1 opens the console: type client.connect 66.51.97.50:28080. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/avmSZfgnbf is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts4
Group limit Team size tops out at 4.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,123 players 11,826 servers online