Rust Data

rustdata.spaceservers66.51.99.57:28011.ipynb

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Online NA 66.51.99.57:28010 checked 10m ago

Rusty's Server

monthly wipes moddedoxide

Connect

srv = rust.server("66.51.99.57:28011")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #9,574 # top 43% · #1247 in NA
last wipe 3d ago # monthly schedule
next wipe 6d 21h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence

usual gap3.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

inatkind
06d 21hThu 5 Nov, 19:00 UTCFW force wipe
134d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Mon 26 OctWed 7 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 01:02 UTC3d ago 1 NaN running 1
1 Wed 7 Oct, 15:00 UTC22d ago 1 halved by day 6 18.4 days 0
2 Tue 6 Oct, 23:50 UTC22d ago 1 NaN 0.6 days 0
3 Sat 3 Oct, 20:30 UTC26d ago 1 halved by day 1 3.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 714966902
Map of Rusty's Server
map
Procedural Map
size
1500
seed
714966902
Open on RustMaps

Server

srv.info()
address
66.51.99.57:28010
region
NA
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
26 Oct 2026, 01:02 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average7/200
1Builders Like UsNA · groups of 32+ · monthly · 2 on average2/100
2TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!NA · groups of 8+ · monthly · 1 on average1/200
3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average146/999
4Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 13 on average24/150
5Together We Rust | Build ServerNA · groups of 8+ · 2 on average1/125

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Rusty's Server rank?

On seven-day player hours Rusty's Server is #9,574 overall and #1,247 in North America, inside the top 43% of all ranked servers.

How many players does Rusty's Server hold at once?

The sample now reads 0 players for Rusty's Server, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 05:00 UTC, mean 1 players.

About the server

How smoothly does Rusty's Server run?

The 48-hour average is 6 server fps, with a low of 5. The entity count peaked at 6,172, covering buildings, deployables and the rest of the world. Memory peaked at 1,134 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Rusty's Server on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Rusty's Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rusty's Server, and is it online now?

Rusty's Server reports itself online at the current refresh. Count back 3 days 18 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Rusty's Server run from?

The NA tag is what Rusty's Server uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 66.51.99.57:28010 is its address.

Map and rules

Which settings and rules does Rusty's Server run?

You will not find a gather rate in the string Rusty's Server. The group limit sits at the default of 8 players. build & creative is the game mode here, and building in a sandbox, no gathering. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Rusty's Server loaded?

Rusty's Server runs a procedural map of size 1,500 with seed 714966902, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does Rusty's Server wipe, and how often?

The only wipe Rusty's Server takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 3 days 20 hours ago. Its tags carry a monthly wipe schedule.

What is wipe day on Rusty's Server like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 3.5.

Tags and filters

Where does Rusty's Server appear among Rust Data lists and filters?

The Rust Data lists that Rusty's Server fits are: Modded Rust servers, Servers with build or creative tags and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How should you read the server tags on Rusty's Server?

Read by the game's server browser, the tags Rusty's Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^k (Build server): Base design and practice; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Rusty's Server?

In Rust, F1 opens the console: type client.connect 66.51.99.57:28010. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,^k,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^k
Build server Base design and practice.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 84,577 players 11,817 servers online