Online NA 66.51.99.75:28015 checked 2h ago
WildVanilla-PVE
Connect
srv = rust.server("66.51.99.75:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 8% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 5 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:05 UTC FW27d ago | 17 | NaN | running | 6 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 219288
- map
- Procedural Map
- size
- 5000
- seed
- 219288
Server
srv.info()- address
- 66.51.99.75:28015
- region
- NA
- max players
- 200
- group limit
- 18 max
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:26 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 53 on average | 36/200 |
| 1 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 32 on average | 17/200 |
| 2 | Rusty Spoons PvE | no raiding / stealing / killing | NA · groups of 10+ · monthly · 13 on average | 10/100 |
| 3 | MadRust PVE - Get Achievements | NA · groups of 8+ · monthly · 12 on average | 7/50 |
| 4 | [US] PureRust | PvE | No Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 12 on average | 7/150 |
| 5 | Stillwater Shores PVE | PVP | NA · groups of 30+ · monthly · 6 on average | 2/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does WildVanilla-PVE rank?
Ranked #1,700 on seven-day player hours, WildVanilla-PVE is #253 in North America and in the top 8% of all ranked servers.
How full does WildVanilla-PVE run?
WildVanilla-PVE reports 0 players at this refresh, with 200 slots configured. Over the last seven days it averaged 3 players and peaked at 14. The 48-hour sample puts the busiest hour at 01:00 UTC, averaging 5 players.
Server data
What does performance look like on WildVanilla-PVE?
Server fps over the last 48 hours averages 45; the floor is 5. Buildings, deployables and all else in the world took the count as high as 182,411 entities. Memory peaked at 5,055 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is WildVanilla-PVE on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by WildVanilla-PVE. The protocol has to match before you can join, and Steam does the updating.
How reliable is WildVanilla-PVE, and is it up?
WildVanilla-PVE reports itself online at the current refresh. The uptime it reports puts the last restart about 8 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.
In which location is WildVanilla-PVE hosted?
With its NA tag, WildVanilla-PVE lists itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.51.99.75:28015 is its address.
Rules, settings, map
Which settings and rules does WildVanilla-PVE run?
No gather rate appears in the name: WildVanilla-PVE. 18 players is the maximum per group. pve is the game mode here, and player combat is not allowed. The server browser lists it under Community. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on WildVanilla-PVE?
WildVanilla-PVE runs a procedural map of size 5,000 with seed 219288, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does WildVanilla-PVE wipe?
A single wipe each month, the force wipe, is all WildVanilla-PVE does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 1 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on WildVanilla-PVE like?
The average peak over recent wipes is 17 players. The crowd on the latest wipe topped out 5 hours after it began.
Tags, lists
Which Rust Data filters and lists contain WildVanilla-PVE?
These Rust Data lists include WildVanilla-PVE: Rust community servers, unfiltered, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on WildVanilla-PVE?
The game's server browser reads these tags from WildVanilla-PVE: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): 200 slots in total; ts18 (Group limit): The team cap is 18; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join WildVanilla-PVE?
Enter client.connect 66.51.99.75:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/EEBpVEJDKS.