Rust Data

rustdata.spaceservers72.219.45.187:10003.ipynb

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Offline NA 72.219.45.187:10002 checked 28d ago

TMR Staging

monthly wipes pve

Connect

srv = rust.server("72.219.45.187:10003")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,699 # top 70% · #1678 in NA
last wipe 28d ago # monthly schedule
next wipe 7d 8h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep1 Oct4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe · high confidence

usual gap9.4 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 8hThu 5 Nov, 19:00 UTCFW force wipe
135d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Wed 30 SepMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 30 Sep, 22:18 UTC28d ago 0 NaN running 0
1 Mon 21 Sep, 13:38 UTC37d ago 0 NaN 9.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
72.219.45.187:10002
region
NA
max players
10
group limit
8, the default
wipe schedule
monthly
last wipe
30 Sep 2026, 22:18 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average13/200
1[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average13/200
2Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 13 on average1/100
3MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 12 on average8/50
4[US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 11 on average0/150
5Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 6 on average2/100

Quick answers

From the figures on this page.

Population

How does TMR Staging compare in the rankings?

Ranked #16,699 on seven-day player hours, TMR Staging is #1,678 in North America and in the top 70% of all ranked servers.

How full does TMR Staging run?

The current row shows TMR Staging offline; the last response was 28 days 11 hours ago.

About the server

Which Rust version is TMR Staging on?

The build is Rust network protocol 2634 and build 166427 on Windows, run by TMR Staging. Joining needs the same protocol on your game; Steam handles the update.

Is TMR Staging up, and what does its uptime show?

The latest sample has TMR Staging offline, with a last sighting 28 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 19 September 2026.

Which location does TMR Staging run from?

The NA tag is what TMR Staging uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 72.219.45.187:10002 is its address.

Map and rules

What rules and settings are recorded for TMR Staging?

You will not find a gather rate in the string TMR Staging. No custom cap; the default of 8 players per group stands. pve is the game mode here, and no combat between players. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has TMR Staging loaded?

The game generates its map: procedural, on TMR Staging.

Wipes and dates

When does TMR Staging wipe, and how often?

Once a month TMR Staging wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 28 days 11 hours ago. The tags list wipes as monthly.

On TMR Staging, what happens on wipe day?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Where does TMR Staging appear among Rust Data lists and filters?

These Rust Data lists include TMR Staging: Rust community servers, unfiltered, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on TMR Staging hold?

These tags are published by TMR Staging and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166427 (Build): Build number: 166427; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join TMR Staging?

In Rust, F1 opens the console: type client.connect 72.219.45.187:10002. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs166427,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166427
Build Build number: 166427.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,841 players 11,709 servers online