Rust Data

rustdata.spaceservers74.91.125.199:28018.ipynb

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Online 74.91.125.199:28017 checked 9m ago

|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec

pve

Connect

srv = rust.server("74.91.125.199:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak 2
rank #4,174 # top 19%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5207:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.8 daysbetween real wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:34 UTC FW27d ago 8 NaN running 1
1 Thu 17 Sep, 23:43 UTC41d ago 11 halved by day 4 13.8 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5100 · seed 903465580
No map picture published
map
Procedural Map
size
5100
seed
903465580
Open on RustMaps

Server

srv.info()
address
74.91.125.199:28017
region
–
max players
150
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:34 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Check Out This PvE Server With PvP Zones - We Have A Little Bit Of Everything, For Everyone Whether You're A PVP Monster, PvE Farmer, Or A RP Wizard, We Have Something For You. -- Bi-Weekly Wipe -- 24hr purge Mid, 48hr at Forced -- Decay Set for Server Performance -- Raid-Protection For 36 Hours -- Custom AI At All Monuments, And Zombie King! -- Friends List And Clans -- Gathering Levels For Incremental Gathering -- Increased Stacks -- Quests For Server Rewards -- Active Admins To Resolve Issues The Server Has Been Optimized With Numerous Plugins - Custom Loot Tables - Set Homes, Teleports, and Town - Backpacks and Banks - Server Rewards With A Store To Redeem Points and License's - Recyclers - Quarrys With Quarry Locks - Fishing, Skinbox, License And Much More! Our Rules Are Set To Provide A Fun Environment - Absolutely No Racism, Sexism, Trolling, Player/Staff Disrespect, Or Hate Speech - Voice Or Chat Spamming Will Result in Mutes - Scripts, Cheats, Use Of Exploits, Or Bots Will Result In A Perm Ban - Griefing Other Players Is Prohibited - A Full List Of Rules For Paradise Island Can Be Found Inside. Server Is US East Based EST. GMT -5 Questions, Comments, Concerns? Message Us On Discord! Website - Under Construction https://www.paradiseislandrust.com Discord https://discord.gg/paradiseislandrust

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average24/200
1[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average27/200
2Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 13 on average4/100
3MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 12 on average10/50
4[US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 11 on average1/150
5|US|BunnysBoomBoomRoom|PvE|NA · groups of 8+ · biweekly · 6 on average2/50

Quick answers

From the figures on this page.

Player counts

What position does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec take in the server rankings?

Over the last seven days |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec sits at #4,174 on player hours, in the top 19% of ranked servers.

How full does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec run?

Current row: 0 players on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, against 150 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 20:00 UTC is the busiest, at 1 players.

Server data

What does performance look like on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

Server fps over the last 48 hours averages 30; the floor is 30. The entity count peaked at 176,000, covering buildings, deployables and the rest of the world. The memory field tops out at 2,674 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec run?

Rust network protocol 2635 and build 169052 on Windows is what |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec runs. The protocol has to match before you can join, and Steam does the updating.

Is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec up, and what does its uptime show?

Online is the state at the latest refresh for |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec. Count back 22 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Which location does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec run from?

No region tag is published by |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, though its name points to North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 74.91.125.199:28017 is its address.

Rules, settings, map

Which rules apply on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, and what settings?

You will not find a gather rate in the string |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec selected?

|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec runs a procedural map of size 5,100 with seed 903465580, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec wipe, and on what schedule?

The record for |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 12 hours ago.

On |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, what happens on wipe day?

Across recent wipes the busiest point averaged 10 players. Peak population on the latest wipe came 4 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 4.

Tags and filters

Where does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec appear among Rust Data lists and filters?

These Rust Data lists include |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec: Rust community servers, unfiltered, Rust PvE servers, Rust servers named for the undead and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the server tags on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

Read by the game's server browser, the tags |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec publishes are: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): 150 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs169052 (Build): Recorded game build: 169052; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

Enter client.connect 74.91.125.199:28017 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://rust.paradiseisland.gg/.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2635,^p,gmrust,cs169052,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp150
Max players 150 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs169052
Build Recorded game build: 169052.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,356 players 11,608 servers online