Online 74.91.125.199:28017 checked 9m ago
|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec
Connect
srv = rust.server("74.91.125.199:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:34 UTC FW27d ago | 8 | NaN | running | 1 |
| 1 | Thu 17 Sep, 23:43 UTC41d ago | 11 | halved by day 4 | 13.8 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5100 · seed 903465580- map
- Procedural Map
- size
- 5100
- seed
- 903465580
Server
srv.info()- address
- 74.91.125.199:28017
- region
- –
- max players
- 150
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:34 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 24/200 |
| 1 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 27/200 |
| 2 | Rusty Spoons PvE | no raiding / stealing / killing | NA · groups of 10+ · monthly · 13 on average | 4/100 |
| 3 | MadRust PVE - Get Achievements | NA · groups of 8+ · monthly · 12 on average | 10/50 |
| 4 | [US] PureRust | PvE | No Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 11 on average | 1/150 |
| 5 | |US|BunnysBoomBoomRoom|PvE| | NA · groups of 8+ · biweekly · 6 on average | 2/50 |
Quick answers
From the figures on this page.
Player counts
What position does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec take in the server rankings?
Over the last seven days |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec sits at #4,174 on player hours, in the top 19% of ranked servers.
How full does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec run?
Current row: 0 players on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, against 150 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 20:00 UTC is the busiest, at 1 players.
Server data
What does performance look like on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
Server fps over the last 48 hours averages 30; the floor is 30. The entity count peaked at 176,000, covering buildings, deployables and the rest of the world. The memory field tops out at 2,674 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec run?
Rust network protocol 2635 and build 169052 on Windows is what |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec runs. The protocol has to match before you can join, and Steam does the updating.
Is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec up, and what does its uptime show?
Online is the state at the latest refresh for |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec. Count back 22 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Which location does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec run from?
No region tag is published by |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, though its name points to North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 74.91.125.199:28017 is its address.
Rules, settings, map
Which rules apply on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, and what settings?
You will not find a gather rate in the string |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec selected?
|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec runs a procedural map of size 5,100 with seed 903465580, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec wipe, and on what schedule?
The record for |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 12 hours ago.
On |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, what happens on wipe day?
Across recent wipes the busiest point averaged 10 players. Peak population on the latest wipe came 4 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 4.
Tags and filters
Where does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec appear among Rust Data lists and filters?
These Rust Data lists include |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec: Rust community servers, unfiltered, Rust PvE servers, Rust servers named for the undead and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the server tags on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
Read by the game's server browser, the tags |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec publishes are: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): 150 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs169052 (Build): Recorded game build: 169052; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
Enter client.connect 74.91.125.199:28017 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://rust.paradiseisland.gg/.