Connect
srv = rust.server("79.137.98.10:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 63, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:42 UTC FW27d ago | 63 | NaN | running | 7 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1376277816
- map
- Procedural Map
- size
- 4500
- seed
- 1376277816
Server
srv.info()- address
- 79.137.98.10:28015
- region
- –
- max players
- 350
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:42 UTC
- hostname
- neweu8.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 81/400 |
| 1 | [EA] Softcore 1 | 75/350 |
| 2 | [EU East] Facepunch 4 | 63/350 |
| 3 | [EU] Facepunch Premium 1 | 57/350 |
| 4 | [EU East] Facepunch 5 | 39/350 |
| 5 | [US East] Facepunch Premium 1 | 33/400 |
| 6 | [EA] Facepunch 2 | 31/300 |
| 7 | [EA] Facepunch 3 | 28/350 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 281/325 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 139/200 |
| 2 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 49/100 |
| 3 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 123 on average | 107/300 |
| 4 | Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 57 on average | 42/200 |
| 5 | Rustafied.com - EU Long - Small II | EU · groups of 16+ · monthly · 42 on average | 18/100 |
Quick answers
From the figures on this page.
Population
How does [EU] Facepunch 8 compare in the rankings?
Over the last seven days [EU] Facepunch 8 sits at #982 on player hours, in the top 4% of ranked servers.
How many players does [EU] Facepunch 8 hold at once?
Current row: 6 players on [EU] Facepunch 8, against 350 slots. Over the last seven days it averaged 9 players and peaked at 23. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 19 players.
About the server
What does performance look like on [EU] Facepunch 8?
The 48-hour average is 219 server fps, with a low of 200. Entity numbers reached 136,980, and that includes buildings, deployables and the rest. Memory peaked at 6,093 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does [EU] Facepunch 8 run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [EU] Facepunch 8. Steam updates your game for you, but the protocol must match to join.
Is [EU] Facepunch 8 up, and what does its uptime show?
The current sample puts [EU] Facepunch 8 online. Count back 19 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Where does [EU] Facepunch 8 sit?
No region tag is published by [EU] Facepunch 8, though its name points to Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 79.137.98.10:28015.
Map and rules
Which rules apply on [EU] Facepunch 8, and what settings?
No gather rate appears in the name: [EU] Facepunch 8. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Official tab in game: it is there. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
What is the map on [EU] Facepunch 8?
Size 4,500, seed 1376277816: the procedural map on [EU] Facepunch 8, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does [EU] Facepunch 8 wipe?
A single wipe each month, the force wipe, is all [EU] Facepunch 8 does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 15 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on [EU] Facepunch 8 like?
Recent wipes averaged 63 players at their peak. The crowd on the latest wipe topped out 2 hours after it began.
Tags and filters
Where does [EU] Facepunch 8 appear among Rust Data lists and filters?
These Rust Data lists include [EU] Facepunch 8: EU Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who is behind [EU] Facepunch 8?
The same operator most likely runs [EU] Facepunch 8 and 124 other servers we track, as all publish a playrust.com hostname.
How should you read the server tags on [EU] Facepunch 8?
The game's server browser reads these tags from [EU] Facepunch 8: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp350 (Max players): Slot count: 350; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; sc2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to [EU] Facepunch 8?
The manual route: launch Rust, F1, then client.connect 79.137.98.10:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
