Connect
srv = rust.server("79.137.98.13:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 254, 26 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:44 UTC FW27d ago | 254 | NaN | running | 14 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 652218101
- map
- Procedural Map
- size
- 5000
- seed
- 652218101
Server
srv.info()- address
- 79.137.98.13:28015
- region
- –
- max players
- 400
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:44 UTC
- hostname
- neweularge1.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [US East] Facepunch Premium 1 | 99/400 |
| 1 | [EU] Facepunch 1 | 73/400 |
| 2 | [US] Facepunch Softcore 2 | 52/300 |
| 3 | [EU] Facepunch Premium 1 | 45/350 |
| 4 | [US] Facepunch Softcore 1 | 44/300 |
| 5 | [US East] Facepunch Primitive 1 | 28/400 |
| 6 | [EU East] Facepunch 4 | 23/350 |
| 7 | [CAN] Facepunch Premium 1 | 20/350 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 104/200 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 67/200 |
| 2 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 53/100 |
| 3 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 125 on average | 23/300 |
| 4 | Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 63 on average | 31/200 |
| 5 | Rustafied.com - EU Long - Small II | EU · groups of 16+ · monthly · 42 on average | 9/100 |
Quick answers
From the figures on this page.
Population data
How does [EU] Facepunch Large 1 compare in the rankings?
Player hours over seven days put [EU] Facepunch Large 1 at #606, in the top 3% of the ranked set.
How many players does [EU] Facepunch Large 1 hold at once?
The sample now reads 10 players for [EU] Facepunch Large 1, out of 400 slots. Over the last seven days it averaged 24 players and peaked at 59. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 41 players.
About the server
How smoothly does [EU] Facepunch Large 1 run?
The 48-hour average is 212 server fps, with a low of 192. The entity count peaked at 195,353, covering buildings, deployables and the rest of the world. A high of 6,974 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on [EU] Facepunch Large 1?
Version Rust network protocol 2635 and build 168909 on Windows is reported by [EU] Facepunch Large 1. The protocol has to match before you can join, and Steam does the updating.
How reliable is [EU] Facepunch Large 1, and is it online now?
Online is the state at the latest refresh for [EU] Facepunch Large 1. Count back 14 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does [EU] Facepunch Large 1 run from?
Its name points to Europe, but [EU] Facepunch Large 1 publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 79.137.98.13:28015.
Map and rules
Which rules apply on [EU] Facepunch Large 1, and what settings?
The name [EU] Facepunch Large 1 carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. You will find it under Official in game. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has [EU] Facepunch Large 1 loaded?
[EU] Facepunch Large 1 runs a procedural map of size 5,000 with seed 652218101, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does [EU] Facepunch Large 1 wipe, and on what schedule?
The only wipe [EU] Facepunch Large 1 takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 9 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on [EU] Facepunch Large 1 like?
Recent wipes averaged 254 players at their peak. 26 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain [EU] Facepunch Large 1?
These Rust Data lists include [EU] Facepunch Large 1: EU Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Which operator runs [EU] Facepunch Large 1?
A playrust.com hostname is published by [EU] Facepunch Large 1 and by 124 other servers we track, which suggests the same operator runs them.
Which meanings do the tags on [EU] Facepunch Large 1 hold?
Read by the game's server browser, the tags [EU] Facepunch Large 1 publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp400 (Max players): 400 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to [EU] Facepunch Large 1?
In Rust, F1 opens the console: type client.connect 79.137.98.13:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.
