Connect
srv = rust.server("79.137.98.155:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 04:28 UTC21d ago | 0 | NaN | running | 0 |
| 1 | Sat 26 Sep, 04:27 UTC33d ago | 0 | NaN | 12 days | 0 |
| 2 | Tue 22 Sep, 11:13 UTC37d ago | 0 | NaN | 3.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 211649
- map
- Procedural Map
- size
- 4500
- seed
- 211649
Server
srv.info()- address
- 79.137.98.155:28015
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 26 Sep 2026, 04:27 UTC
- hostname
- eu-ansi-test.playrust.com
- first seen
- 22 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EA] Softcore 1 | 138/350 |
| 1 | [EU] Facepunch 1 | 95/400 |
| 2 | [EU East] Facepunch 4 | 84/350 |
| 3 | [EU] Facepunch Premium 1 | 57/350 |
| 4 | [EU East] Facepunch 5 | 42/350 |
| 5 | [EA] Facepunch 3 | 41/350 |
| 6 | [EA] Facepunch 2 | 36/300 |
| 7 | [EU] Facepunch Softcore 1 | 32/400 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 401/450 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 232/250 |
| 2 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 127 on average | 80/100 |
| 3 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 123 on average | 144/300 |
| 4 | Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 56 on average | 87/200 |
| 5 | Rustafied.com - EU Long - Small II | EU · groups of 16+ · monthly · 42 on average | 41/100 |
Quick answers
From the figures on this page.
Player counts
How does [EU] Facepunch Ansi Test compare in the rankings?
Rank #15,323 on seven-day player hours for [EU] Facepunch Ansi Test, within the top 69% of all ranked servers.
How full does [EU] Facepunch Ansi Test run?
Point query at this second: [EU] Facepunch Ansi Test returns 0 players. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on [EU] Facepunch Ansi Test?
The 48-hour average is 236 server fps, with a low of 228. Entity numbers reached 120,000, and that includes buildings, deployables and the rest. Memory peaked at 3,602 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does [EU] Facepunch Ansi Test run?
The build is Rust network protocol 2635 and build 169619 on Linux, run by [EU] Facepunch Ansi Test. The protocol has to match before you can join, and Steam does the updating.
How reliable is [EU] Facepunch Ansi Test, and is it up?
The current sample puts [EU] Facepunch Ansi Test online. A restart about 5 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 22 September 2026.
In which location is [EU] Facepunch Ansi Test hosted?
Its name points to Europe, but [EU] Facepunch Ansi Test publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 79.137.98.155:28015 is its address.
Map and rules
Which rules apply on [EU] Facepunch Ansi Test, and what settings?
The name [EU] Facepunch Ansi Test carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. You will find it under Official in game. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has [EU] Facepunch Ansi Test loaded?
Size 4,500, seed 211649: the procedural map on [EU] Facepunch Ansi Test, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does [EU] Facepunch Ansi Test wipe?
A single wipe each month, the force wipe, is all [EU] Facepunch Ansi Test does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 33 days 7 hours ago. Its tags carry a monthly wipe schedule.
On [EU] Facepunch Ansi Test, what happens on wipe day?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain [EU] Facepunch Ansi Test?
The Rust Data lists that [EU] Facepunch Ansi Test fits are: EU Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who operates [EU] Facepunch Ansi Test?
[EU] Facepunch Ansi Test and 124 other servers we track both publish a playrust.com hostname, so the same operator most likely runs them.
Which meanings do the tags on [EU] Facepunch Ansi Test hold?
Read by the game's server browser, the tags [EU] Facepunch Ansi Test publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs169619 (Build): Recorded game build: 169619; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join [EU] Facepunch Ansi Test?
Enter client.connect 79.137.98.155:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
