Connect
srv = rust.server("79.137.98.160:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 37, 45 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:42 UTC FW28d ago | 37 | NaN | running | 6 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 369324925
- map
- Procedural Map
- size
- 4500
- seed
- 369324925
Server
srv.info()- address
- 79.137.98.160:28015
- region
- –
- max players
- 300
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:42 UTC
- hostname
- eu13.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 48/400 |
| 1 | [US East] Facepunch Premium 1 | 47/400 |
| 2 | [EA] Softcore 1 | 46/350 |
| 3 | [EU] Facepunch Premium 1 | 42/350 |
| 4 | [EA] Facepunch 2 | 28/300 |
| 5 | [EU East] Facepunch 4 | 28/350 |
| 6 | [EA] Facepunch 3 | 27/350 |
| 7 | [US] Facepunch Softcore 2 | 23/300 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 320 on average | 135/200 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 61/200 |
| 2 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 124 on average | 21/100 |
| 3 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 118 on average | 45/300 |
| 4 | Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 64 on average | 24/200 |
| 5 | MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 | EU · groups of 16+ · monthly · 45 on average | 23/150 |
Quick answers
From the figures on this page.
Player counts
What position does [EU] Facepunch 13 take in the server rankings?
Rank #1,082 on seven-day player hours for [EU] Facepunch 13, within the top 5% of all ranked servers.
How full does [EU] Facepunch 13 run?
The sample now reads 4 players for [EU] Facepunch 13, out of 300 slots. Over the last seven days it averaged 8 players and peaked at 23. Peak hour in the last 48 hours: 16:00 UTC, mean 14 players.
Server data
How well does [EU] Facepunch 13 perform?
The 48-hour average is 219 server fps, with a low of 196. The entity count peaked at 131,935, covering buildings, deployables and the rest of the world. The memory field tops out at 5,527 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does [EU] Facepunch 13 run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [EU] Facepunch 13. The protocol has to match before you can join, and Steam does the updating.
How reliable is [EU] Facepunch 13, and is it online now?
The current sample puts [EU] Facepunch 13 online. The uptime it reports puts the last restart about 17 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
In which location is [EU] Facepunch 13 hosted?
No region tag is published by [EU] Facepunch 13, though its name points to Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 79.137.98.160:28015.
Rules, settings, map
Which settings and rules does [EU] Facepunch 13 run?
The name [EU] Facepunch 13 carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. You will find it under Official in game. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.
Which map has [EU] Facepunch 13 loaded?
Size 4,500, seed 369324925: the procedural map on [EU] Facepunch 13, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does [EU] Facepunch 13 wipe, and how often?
Once a month [EU] Facepunch 13 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 28 days 13 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
On [EU] Facepunch 13, what happens on wipe day?
The average peak over recent wipes is 37 players. 45 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain [EU] Facepunch 13?
These Rust Data lists include [EU] Facepunch 13: EU Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Which operator runs [EU] Facepunch 13?
The same operator most likely runs [EU] Facepunch 13 and 124 other servers we track, as all publish a playrust.com hostname.
How should you read the server tags on [EU] Facepunch 13?
The game's server browser reads these tags from [EU] Facepunch 13: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp300 (Max players): Slot count: 300; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into [EU] Facepunch 13?
In Rust, F1 opens the console: type client.connect 79.137.98.160:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.
