Rust Data

rustdata.spaceservers79.137.98.8:28016.ipynb

Run all rust-data · live

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Online 79.137.98.8:28015 checked 8m ago

[EU] Facepunch 4

official monthly wipes vanilla

Connect

srv = rust.server("79.137.98.8:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 10/350 # 3% full
7-day average 9 # peak 33
rank #985 # top 4%
last wipe 26d ago # monthly schedule
next wipe 8d 2h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
01020304017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. # The force wipe · high confidence

wipe-day peak81players, last three wipes

Coming wipes

inatkind
08d 2hThu 5 Nov, 19:00 UTCFW force wipe
136d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 81, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:44 UTC FW26d ago 81 NaN running 8

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 793956150
Map of [EU] Facepunch 4
map
Procedural Map
size
4500
seed
793956150
Open on RustMaps

Server

srv.info()
address
79.137.98.8:28015
region
–
max players
350
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:44 UTC
hostname
new__eu4.playrust.com
first seen
13 Sep 2026

Operator · playrust.com

rust.servers(operator="playrust.com").sort_values("players")

125 servers publish a playrust.com hostname; the busiest are listed.

About this server · in its own words

print(srv.description)
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average477/525
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average321/325
2Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 129 on average163/225
3Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 128 on average156/300
4Rustafied.com - EU Long - Small IIEU · groups of 16+ · monthly · 42 on average62/100
5Aqua Rust | Server has migratedEU · groups of 99+ · monthly · 40 on average1/150

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does [EU] Facepunch 4 rank?

Player hours over seven days put [EU] Facepunch 4 at #985, in the top 4% of the ranked set.

What population does [EU] Facepunch 4 carry?

The sample now reads 10 players for [EU] Facepunch 4, out of 350 slots. Over the last seven days it averaged 9 players and peaked at 33. Peak hour in the last 48 hours: 17:00 UTC, mean 17 players.

Server data

What does performance look like on [EU] Facepunch 4?

Server fps over the last 48 hours averages 215; the floor is 183. Buildings, deployables and all else in the world took the count as high as 134,565 entities. Memory peaked at 6,410 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does [EU] Facepunch 4 run?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 4 runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [EU] Facepunch 4, and is it up?

Online is the state at the latest refresh for [EU] Facepunch 4. The uptime it reports puts the last restart about 3 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is [EU] Facepunch 4 hosted?

No region tag is published by [EU] Facepunch 4, though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 79.137.98.8:28015 is its address.

Rules, settings, map

Which settings and rules does [EU] Facepunch 4 run?

You will not find a gather rate in the string [EU] Facepunch 4. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Official tab in game: it is there. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Which map has [EU] Facepunch 4 loaded?

Size 4,500, seed 793956150: the procedural map on [EU] Facepunch 4, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does [EU] Facepunch 4 wipe?

A single wipe each month, the force wipe, is all [EU] Facepunch 4 does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 26 days 23 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

On [EU] Facepunch 4, what happens on wipe day?

The average peak over recent wipes is 81 players. The crowd on the latest wipe topped out 1 hours after it began.

Tags, lists

Which Rust Data filters and lists contain [EU] Facepunch 4?

The Rust Data lists that [EU] Facepunch 4 fits are: EU Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Who operates [EU] Facepunch 4?

The same operator most likely runs [EU] Facepunch 4 and 124 other servers we track, as all publish a playrust.com hostname.

How should you read the server tags on [EU] Facepunch 4?

These tags are published by [EU] Facepunch 4 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp350 (Max players): Slot count: 350; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; sc2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into [EU] Facepunch 4?

The manual route: launch Rust, F1, then client.connect 79.137.98.8:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival in its standard form.
mp350
Max players Slot count: 350.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.

Other

sc2
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 88,461 players 11,842 servers online