Connect
srv = rust.server("79.137.98.8:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 81, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:44 UTC FW26d ago | 81 | NaN | running | 8 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 793956150
- map
- Procedural Map
- size
- 4500
- seed
- 793956150
Server
srv.info()- address
- 79.137.98.8:28015
- region
- –
- max players
- 350
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:44 UTC
- hostname
- new__eu4.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 216/400 |
| 1 | [EU East] Facepunch 4 | 156/350 |
| 2 | [EU] Facepunch Premium 1 | 151/350 |
| 3 | [EU East] Facepunch 5 | 125/350 |
| 4 | [EU] Facepunch Softcore 3 | 59/400 |
| 5 | [EU] Facepunch Softcore 1 | 57/400 |
| 6 | [EU East] Facepunch 7 | 57/300 |
| 7 | [EU] Facepunch Softcore 2 | 54/400 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 477/525 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 321/325 |
| 2 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 129 on average | 163/225 |
| 3 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 128 on average | 156/300 |
| 4 | Rustafied.com - EU Long - Small II | EU · groups of 16+ · monthly · 42 on average | 62/100 |
| 5 | Aqua Rust | Server has migrated | EU · groups of 99+ · monthly · 40 on average | 1/150 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does [EU] Facepunch 4 rank?
Player hours over seven days put [EU] Facepunch 4 at #985, in the top 4% of the ranked set.
What population does [EU] Facepunch 4 carry?
The sample now reads 10 players for [EU] Facepunch 4, out of 350 slots. Over the last seven days it averaged 9 players and peaked at 33. Peak hour in the last 48 hours: 17:00 UTC, mean 17 players.
Server data
What does performance look like on [EU] Facepunch 4?
Server fps over the last 48 hours averages 215; the floor is 183. Buildings, deployables and all else in the world took the count as high as 134,565 entities. Memory peaked at 6,410 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does [EU] Facepunch 4 run?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 4 runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [EU] Facepunch 4, and is it up?
Online is the state at the latest refresh for [EU] Facepunch 4. The uptime it reports puts the last restart about 3 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is [EU] Facepunch 4 hosted?
No region tag is published by [EU] Facepunch 4, though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 79.137.98.8:28015 is its address.
Rules, settings, map
Which settings and rules does [EU] Facepunch 4 run?
You will not find a gather rate in the string [EU] Facepunch 4. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Official tab in game: it is there. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Which map has [EU] Facepunch 4 loaded?
Size 4,500, seed 793956150: the procedural map on [EU] Facepunch 4, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does [EU] Facepunch 4 wipe?
A single wipe each month, the force wipe, is all [EU] Facepunch 4 does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 26 days 23 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
On [EU] Facepunch 4, what happens on wipe day?
The average peak over recent wipes is 81 players. The crowd on the latest wipe topped out 1 hours after it began.
Tags, lists
Which Rust Data filters and lists contain [EU] Facepunch 4?
The Rust Data lists that [EU] Facepunch 4 fits are: EU Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
Who operates [EU] Facepunch 4?
The same operator most likely runs [EU] Facepunch 4 and 124 other servers we track, as all publish a playrust.com hostname.
How should you read the server tags on [EU] Facepunch 4?
These tags are published by [EU] Facepunch 4 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp350 (Max players): Slot count: 350; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; sc2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into [EU] Facepunch 4?
The manual route: launch Rust, F1, then client.connect 79.137.98.8:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
