Offline 80.134.76.208:28015 checked 15d ago
Custom Aim Train
Connect
srv = rust.server("80.134.76.208:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 80.134.76.208:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:14 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 4 on average | 0/16 |
| 1 | Q1 - Aim Training / Matchmaking / Facechecks - EU Main | EU · groups of 8+ · 4 on average | 0/16 |
| 2 | EU | Deadzone Aimtrain | Facechecks/1v1/Speargun | EU · groups of 8+ · 4 on average | 0/16 |
| 3 | Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 8+ · 4 on average | 0/16 |
| 4 | MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 4/100 |
| 5 | PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 7/15 |
Quick answers
From the figures on this page.
Population
What position does Custom Aim Train take in the server rankings?
Rank #13,271 on seven-day player hours for Custom Aim Train, within the top 61% of all ranked servers.
What population does Custom Aim Train carry?
Offline now for Custom Aim Train, with the last sample 15 days 19 hours ago.
Server data
What Rust version does Custom Aim Train run?
The build is Rust network protocol 2634 and build 166494 on Windows, run by Custom Aim Train. The protocol has to match before you can join, and Steam does the updating.
How reliable is Custom Aim Train, and is it online now?
Custom Aim Train is offline at this refresh; the last response came 15 days 19 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 12 October 2026.
Which location does Custom Aim Train run from?
There is no region published for Custom Aim Train. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 80.134.76.208:28015.
Settings and map
Which rules apply on Custom Aim Train, and what settings?
The name Custom Aim Train carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Custom Aim Train loaded?
The game generates its map: procedural, on Custom Aim Train.
Wipes and dates
When does Custom Aim Train wipe, and how often?
The record for Custom Aim Train holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 27 days 5 hours ago, and that is the one in play.
Tags, lists
Where does Custom Aim Train appear among Rust Data lists and filters?
On Rust Data, Custom Aim Train appears in these lists: Rust aim training servers and Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Custom Aim Train hold?
These tags are published by Custom Aim Train and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; sc3 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Custom Aim Train?
The manual route: launch Rust, F1, then client.connect 80.134.76.208:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.