Rust Data

rustdata.spaceservers80.242.59.137:35016.ipynb

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Offline 80.242.59.137:35015 checked 28m ago

sran' inc. | MADMA

moddedcarbon

Connect

srv = rust.server("80.242.59.137:35016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1000 # 0% full
7-day average 0 # peak 1
rank #6,088 # top 27%
last wipe 5d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5221:0003:0015:0000:0013:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510021:0003:0015:0000:0013:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.4 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held40%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 16 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 12:31 UTC5d ago 1 NaN running 0
1 Fri 16 Oct, 17:16 UTC13d ago 1 halved by day 2 7.8 days 0
2 Wed 14 Oct, 16:35 UTC15d ago 1 held half 2 days 0
3 Wed 7 Oct, 12:45 UTC22d ago 1 halved by day 2 7.2 days 1
4 Fri 2 Oct, 03:34 UTC27d ago 1 held half 5.4 days 0
5 Wed 23 Sep, 13:37 UTC36d ago 1 halved by day 5 8.6 days 0
6 Fri 18 Sep, 18:37 UTC41d ago 1 halved by day 3 4.8 days 1
7 Tue 15 Sep, 13:59 UTC44d ago 1 held half 3.2 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2700 · seed 13698755
Map of sran' inc. | MADMA
map
SRAN MAP
size
2700
seed
13698755

Server

srv.info()
address
80.242.59.137:35015
region
–
max players
1000
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 12:31 UTC
hostname
madma.sranrust.ru:35015
first seen
14 Sep 2026

Operator · sranrust.ru

rust.servers(operator="sranrust.ru").sort_values("players")

15 servers publish a sranrust.ru hostname; the busiest are listed.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average73/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average149/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average51/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average138/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347/350

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does sran' inc. | MADMA rank?

Rank #6,088 on seven-day player hours for sran' inc. | MADMA, within the top 27% of all ranked servers.

How many players does sran' inc. | MADMA hold at once?

Offline now for sran' inc. | MADMA, with the last sample 28 minutes ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 17:00 UTC, mean 1 players.

About the server

How smoothly does sran' inc. | MADMA run?

Averaged over 48 hours: 37 server fps, never under 10. Entity numbers reached 13,333, and that includes buildings, deployables and the rest. The memory field tops out at 2,163 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does sran' inc. | MADMA run?

Rust network protocol 2635 and build 168909 on Windows is what sran' inc. | MADMA runs. Joining needs the same protocol on your game; Steam handles the update.

Is sran' inc. | MADMA up, and what does its uptime show?

Offline now for sran' inc. | MADMA, last seen 28 minutes ago. Count back 1 hours from its reported uptime to get the last restart. 63 of 168 hours up over the last 7 full days, or 38%. Rust Data logged it first on 14 September 2026.

In which location is sran' inc. | MADMA hosted?

There is no region published for sran' inc. | MADMA. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 80.242.59.137:35015.

Map and rules

Which rules apply on sran' inc. | MADMA, and what settings?

The name sran' inc. | MADMA carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is not running; Valve's anti-cheat is off.

Which map has sran' inc. | MADMA selected?

The game generates the map on sran' inc. | MADMA: procedural, size 2,700, seed 13698755. Size and seed fix the map, so RustMaps can show it, linked from this page. SRAN MAP is what the map name field says.

Wipe data

When does sran' inc. | MADMA wipe, and how often?

No next wipe can be predicted for sran' inc. | MADMA, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 5 days 8 hours ago, and that is the one in play.

On sran' inc. | MADMA, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 4 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 40% of the time. In the wipes where it did not hold, half was lost by day 2.

Tags and filters

Where does sran' inc. | MADMA appear among Rust Data lists and filters?

These Rust Data lists include sran' inc. | MADMA: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Who operates sran' inc. | MADMA?

A sranrust.ru hostname is published by sran' inc. | MADMA and by 14 other servers we track, which suggests the same operator runs them.

Which meanings do the tags on sran' inc. | MADMA hold?

The game's server browser reads these tags from sran' inc. | MADMA: gmrust (Game mode): Survival play, standard Rust; mp1000 (Max players): The server lists 1,000 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into sran' inc. | MADMA?

Enter client.connect 80.242.59.137:35015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/sran is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp1000
Max players The server lists 1,000 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,516 players 11,835 servers online