Rust Data

rustdata.spaceservers80.242.59.137:35161.ipynb

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Offline 80.242.59.137:35160 checked 2h ago

sran' inc. | flowakeN

moddedcarbon

Connect

srv = rust.server("80.242.59.137:35161")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1000 # 0% full
7-day average 1 # peak 1
rank #6,930 # top 31%
last wipe 2d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75113:0015:0017:0010:0012:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510013:0015:0017:0010:0012:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 27 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 13:34 UTC2d ago 1 NaN running 0
1 Fri 23 Oct, 16:01 UTC6d ago 1 held half 3.9 days 0
2 Wed 21 Oct, 13:33 UTC8d ago 1 held half 2.1 days 1
3 Fri 16 Oct, 10:11 UTC13d ago 1 held half 5.1 days 0
4 Mon 5 Oct, 17:09 UTC23d ago 1 held half 10.7 days 0
5 Mon 5 Oct, 09:47 UTC24d ago 1 NaN 0.3 days 0
6 Fri 2 Oct, 08:15 UTC27d ago 1 NaN 3.1 days 0
7 Mon 28 Sep, 14:26 UTC31d ago 1 held half 3.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1722427781
Map of sran' inc. | flowakeN
map
SRAN MAP
size
4500
seed
1722427781

Server

srv.info()
address
80.242.59.137:35160
region
–
max players
1000
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 13:34 UTC
hostname
flowaken.sranrust.ru
first seen
17 Sep 2026

Operator · sranrust.ru

rust.servers(operator="sranrust.ru").sort_values("players")

15 servers publish a sranrust.ru hostname; the busiest are listed.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average0/50
1[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 22 on average11/400
2[EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average15/400
3JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average7/120
4JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average4/120
5Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average11/100

Quick answers

From the figures on this page.

Population data

What position does sran' inc. | flowakeN take in the server rankings?

Over the last seven days sran' inc. | flowakeN sits at #6,930 on player hours, in the top 31% of ranked servers.

What population does sran' inc. | flowakeN carry?

Offline now for sran' inc. | flowakeN, with the last sample 2 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 17:00 UTC, mean 1 players.

About the server

What does performance look like on sran' inc. | flowakeN?

Averaged over 48 hours: 68 server fps, never under 10. The entity count peaked at 54,467, covering buildings, deployables and the rest of the world. The memory field tops out at 3,202 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is sran' inc. | flowakeN on?

Rust network protocol 2635 and build 168909 on Windows is what sran' inc. | flowakeN runs. Steam updates your game for you, but the protocol must match to join.

How reliable is sran' inc. | flowakeN, and is it online now?

sran' inc. | flowakeN is offline at this refresh; the last response came 2 hours ago. The uptime it reports puts the last restart about 4 hours ago. Over the last 7 full days the hours up number 21 of 168, 12%. Its earliest recorded date in Rust Data is 17 September 2026.

Where does sran' inc. | flowakeN sit?

No region is published by sran' inc. | flowakeN. Rust Data does not look up where the machine stands; it shows where a server says it is. 80.242.59.137:35160 is its address.

Map and rules

Which rules apply on sran' inc. | flowakeN, and what settings?

No gather rate appears in the name: sran' inc. | flowakeN. Eight players per group: that is the game's default, and it applies here. Recorded as primitive, bows, spears and melee in place of guns. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC off.

Which map has sran' inc. | flowakeN loaded?

Size 4,500, seed 1722427781: the procedural map on sran' inc. | flowakeN, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: SRAN MAP.

Wipe data

When does sran' inc. | flowakeN wipe, and on what schedule?

sran' inc. | flowakeN wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 3 hours ago.

On sran' inc. | flowakeN, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Lists and tags

Which Rust Data filters and lists contain sran' inc. | flowakeN?

On Rust Data, sran' inc. | flowakeN appears in these lists: Modded Rust servers and Primitive Rust servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which operator runs sran' inc. | flowakeN?

A sranrust.ru hostname is published by sran' inc. | flowakeN and by 14 other servers we track, which suggests the same operator runs them.

How should you read the server tags on sran' inc. | flowakeN?

These tags are published by sran' inc. | flowakeN and read by the game's server browser: gmprimitive (Game mode): Game mode: primitive, with bows, spears and melee and no guns; mp1000 (Max players): The server lists 1,000 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to sran' inc. | flowakeN?

In Rust, F1 opens the console: type client.connect 80.242.59.137:35160. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/sran.

Server tags · what each one means

srv.tags.decode()

Published as mp1000,ptrak,$r?,v2635,gmprimitive,cs168909,ts8,^z,^y

Game

gmprimitive
Game mode Game mode: primitive, with bows, spears and melee and no guns.
mp1000
Max players The server lists 1,000 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,401 players 11,879 servers online