Offline 80.242.59.137:35100 checked 1d ago
sran' inc. | sran
Connect
srv = rust.server("80.242.59.137:35101")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 23:37 UTC FW27d ago | 1 | NaN | running | 0 |
| 1 | Tue 15 Sep, 04:00 UTC44d ago | 1 | halved by day 2 | 16.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · sranrust.ru
rust.servers(operator="sranrust.ru").sort_values("players")
| server | players | |
|---|---|---|
| 0 | sran' inc. | MAIN | 0/1000 |
| 1 | PORKY ТЕСТОВЫЙ | 0/111 |
| 2 | sran' inc. | VITAL | 0/1000 |
| 3 | sran' inc. | pump1kk | 0/1000 |
| 4 | sran' inc. | MADMA | 0/1000 |
| 5 | sran' inc. | Мехоель | 0/1000 |
| 6 | sran' inc. | MOSCOW | 0/1000 |
| 7 | sran' inc. | TIKTOK | 0/1000 |
15 servers publish a sranrust.ru hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 144/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 196/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 90/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 226/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348/350 |
Quick answers
From the figures on this page.
Player counts
How does sran' inc. | sran compare in the rankings?
Rank #15,327 on seven-day player hours for sran' inc. | sran, within the top 69% of all ranked servers.
How full does sran' inc. | sran run?
sran' inc. | sran returns no live count at this refresh, having last been seen 36 hours ago. Over the last seven days it averaged 0 players.
Server data
How well does sran' inc. | sran perform?
The 48-hour average is 30 server fps, with a low of 30. Buildings, deployables and all else in the world took the count as high as 11,158 entities. Memory peaked at 2,866 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is sran' inc. | sran on?
Rust network protocol 2635 and build 168909 on Windows is what sran' inc. | sran runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is sran' inc. | sran, and is it online now?
Offline now for sran' inc. | sran, last seen 36 hours ago. A restart about 23 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 150 of 168, 89%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does sran' inc. | sran sit?
There is no region published for sran' inc. | sran. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 80.242.59.137:35100 is its address.
Map and rules
What rules and settings are recorded for sran' inc. | sran?
No gather rate appears in the name: sran' inc. | sran. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is not running; Valve's anti-cheat is off.
What is the map on sran' inc. | sran?
sran' inc. | sran runs a procedural map of size 4,500 with seed 6767676, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. SRAN MAP is what the map name field says.
Wipes and dates
When does sran' inc. | sran wipe, and how often?
The record for sran' inc. | sran holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 18 hours ago.
What is wipe day on sran' inc. | sran like?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.
Tags, lists
Which Rust Data filters and lists contain sran' inc. | sran?
On Rust Data, sran' inc. | sran appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Who operates sran' inc. | sran?
A sranrust.ru hostname is published by sran' inc. | sran and by 14 other servers we track, which suggests the same operator runs them.
Which meanings do the tags on sran' inc. | sran hold?
The game's server browser reads these tags from sran' inc. | sran: gmrust (Game mode): Survival play, standard Rust; mp1000 (Max players): 1,000 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to sran' inc. | sran?
The manual route: launch Rust, F1, then client.connect 80.242.59.137:35100. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://sranrust.ru.
