Rust Data

rustdata.spaceservers88.99.65.159:28018.ipynb

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Offline 88.99.65.159:28017 checked 36d ago

TeddyTT

moddedcarbon

Connect

srv = rust.server("88.99.65.159:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,480 # top 68%
last wipe 173d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
88.99.65.159:28017
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
7 May 2026, 18:41 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 687 on average1337/2000
1R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 208 on average369/450
2RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 79 on average152/400
3DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 56 on average105/200
4R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 34 on average73/400
5[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average40/75

Quick answers

From the figures on this page.

Population

What position does TeddyTT take in the server rankings?

Player hours over seven days put TeddyTT at #15,480, in the top 68% of the ranked set.

How full does TeddyTT run?

The current row shows TeddyTT offline; the last response was 36 days 9 hours ago.

About the server

Which Rust version is TeddyTT on?

Version Rust network protocol 2624 and build 150934 on Linux is reported by TeddyTT. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TeddyTT, and is it online now?

The latest sample has TeddyTT offline, with a last sighting 36 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 21 September 2026.

Which location does TeddyTT run from?

For TeddyTT, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 88.99.65.159:28017 is its address.

Settings and map

Which rules apply on TeddyTT, and what settings?

The name TeddyTT carries no gather rate. No custom cap; the default of 8 players per group stands. minigames & battle royale is the game mode here, and parkour, Bedwars, battle royale, arenas. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Wipe data

When does TeddyTT wipe, and on what schedule?

A rhythm cannot be read from the wipes of TeddyTT on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 173 days ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain TeddyTT?

On Rust Data, TeddyTT appears in these lists: Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on TeddyTT?

The game's server browser reads these tags from TeddyTT: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2624 (Protocol): Protocol 2624 is required; a different game version cannot connect; cs150934 (Build): Build number: 150934; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^e (Minigames): Runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): Training server: practise aim and PvP, loot supplied; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to TeddyTT?

Enter client.connect 88.99.65.159:28017 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2624,^z,^y,^e,^d,gmvanilla,cs150934,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2624
Protocol Protocol 2624 is required; a different game version cannot connect.
cs150934
Build Build number: 150934.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Runs minigames such as arenas, Bedwars and parkour.
^d
Combat training Training server: practise aim and PvP, loot supplied.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,731 players 11,890 servers online