Offline 88.99.65.159:28017 checked 36d ago
TeddyTT
Connect
srv = rust.server("88.99.65.159:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 88.99.65.159:28017
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 May 2026, 18:41 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 687 on average | 1337/2000 |
| 1 | R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 208 on average | 369/450 |
| 2 | RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 79 on average | 152/400 |
| 3 | DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP | groups of 30+ · weekly · 56 on average | 105/200 |
| 4 | R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 34 on average | 73/400 |
| 5 | [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 40/75 |
Quick answers
From the figures on this page.
Population
What position does TeddyTT take in the server rankings?
Player hours over seven days put TeddyTT at #15,480, in the top 68% of the ranked set.
How full does TeddyTT run?
The current row shows TeddyTT offline; the last response was 36 days 9 hours ago.
About the server
Which Rust version is TeddyTT on?
Version Rust network protocol 2624 and build 150934 on Linux is reported by TeddyTT. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TeddyTT, and is it online now?
The latest sample has TeddyTT offline, with a last sighting 36 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 21 September 2026.
Which location does TeddyTT run from?
For TeddyTT, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 88.99.65.159:28017 is its address.
Settings and map
Which rules apply on TeddyTT, and what settings?
The name TeddyTT carries no gather rate. No custom cap; the default of 8 players per group stands. minigames & battle royale is the game mode here, and parkour, Bedwars, battle royale, arenas. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Wipe data
When does TeddyTT wipe, and on what schedule?
A rhythm cannot be read from the wipes of TeddyTT on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 173 days ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain TeddyTT?
On Rust Data, TeddyTT appears in these lists: Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on TeddyTT?
The game's server browser reads these tags from TeddyTT: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2624 (Protocol): Protocol 2624 is required; a different game version cannot connect; cs150934 (Build): Build number: 150934; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^e (Minigames): Runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): Training server: practise aim and PvP, loot supplied; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to TeddyTT?
Enter client.connect 88.99.65.159:28017 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.