Online 91.229.114.215:28015 checked 40m ago
RustGames.gg | Lobby 1
Connect
srv = rust.server("91.229.114.215:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 35, 46 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:14 UTC FW28d ago | 35 | NaN | running | 15 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 0- map
- RustGames.gg
- size
- 1000
- seed
- –
Server
srv.info()- address
- 91.229.114.215:28015
- region
- –
- max players
- 150
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:14 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 735 on average | 485/550 |
| 1 | R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 223 on average | 79/400 |
| 2 | RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 86 on average | 40/400 |
| 3 | DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP | groups of 30+ · weekly · 72 on average | 25/250 |
| 4 | R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 38 on average | 16/400 |
| 5 | [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 20/50 |
Quick answers
From the figures on this page.
Player counts
How does RustGames.gg | Lobby 1 compare in the rankings?
Player hours over seven days put RustGames.gg | Lobby 1 at #852, in the top 4% of the ranked set.
How many players does RustGames.gg | Lobby 1 hold at once?
RustGames.gg | Lobby 1 reports 8 players at this refresh, with 150 slots configured. Over the last seven days it averaged 12 players and peaked at 42. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 32 players.
Server facts
How well does RustGames.gg | Lobby 1 perform?
The 48-hour average is 30 server fps, with a low of 29. Buildings, deployables and all else in the world took the count as high as 4,678 entities. Memory peaked at 1,828 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is RustGames.gg | Lobby 1 on?
Rust network protocol 2635 and build 168909 on Linux is what RustGames.gg | Lobby 1 runs. Joining needs the same protocol on your game; Steam handles the update.
Is RustGames.gg | Lobby 1 up, and what does its uptime show?
Online is the state at the latest refresh for RustGames.gg | Lobby 1. A restart about 14 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does RustGames.gg | Lobby 1 sit?
For RustGames.gg | Lobby 1, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 91.229.114.215:28015 is its address.
Rules, settings, map
Which settings and rules does RustGames.gg | Lobby 1 run?
The name RustGames.gg | Lobby 1 carries no gather rate. The group limit sits at the default of 8 players. minigames & battle royale is the game mode here, and battle royale, arenas, parkour, Bedwars. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has RustGames.gg | Lobby 1 loaded?
A procedural map of size 1,000 runs on RustGames.gg | Lobby 1, generated by the game. Recorded under map name: RustGames.gg.
Wipes and dates
When does RustGames.gg | Lobby 1 wipe, and how often?
A single wipe each month, the force wipe, is all RustGames.gg | Lobby 1 does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 28 days 6 hours ago.
What is wipe day on RustGames.gg | Lobby 1 like?
Recent wipes averaged 35 players at their peak. Peak population on the latest wipe came 46 hours in.
Tags, lists
Where does RustGames.gg | Lobby 1 appear among Rust Data lists and filters?
The Rust Data lists that RustGames.gg | Lobby 1 fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more; Average players: 10+ on average.
Which meanings do the tags on RustGames.gg | Lobby 1 hold?
These tags are published by RustGames.gg | Lobby 1 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): The server lists 150 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^e (Minigames): Runs minigames such as arenas, Bedwars and parkour; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to RustGames.gg | Lobby 1?
The manual route: launch Rust, F1, then client.connect 91.229.114.215:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://rustgames.gg is the website recorded for it.
