Online 92.118.11.14:28035 checked 12m ago
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD
Connect
srv = rust.server("92.118.11.14:28036")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 16:45 UTC5h ago | NaN | NaN | NaN | 22 |
| 1 | Thu 29 Oct, 09:01 UTC12h ago | NaN | NaN | NaN | 16 |
| 2 | Wed 28 Oct, 16:19 UTC1d ago | NaN | NaN | NaN | 20 |
| 3 | Tue 27 Oct, 09:01 UTC2d ago | NaN | NaN | NaN | 6 |
| 4 | Sun 25 Oct, 09:01 UTC4d ago | 18 | halved by day 1 | 2 days | 8 |
| 5 | Fri 23 Oct, 09:01 UTC6d ago | 16 | held half | 2 days | 7 |
| 6 | Wed 21 Oct, 09:01 UTC8d ago | 16 | held half | 2 days | 1 |
| 7 | Mon 19 Oct, 09:01 UTC10d ago | 25 | held half | 2 days | 4 |
| 8 | Sat 17 Oct, 09:01 UTC12d ago | 22 | held half | 2 days | 2 |
| 9 | Thu 15 Oct, 09:01 UTC14d ago | 14 | held half | 2 days | 4 |
| 10 | Tue 13 Oct, 09:01 UTC16d ago | 11 | held half | 2 days | 7 |
| 11 | Sun 11 Oct, 09:01 UTC18d ago | 18 | held half | 2 days | 6 |
| 12 | Fri 9 Oct, 09:01 UTC20d ago | 10 | held half | 2 days | 3 |
| 13 | Wed 7 Oct, 09:02 UTC22d ago | 12 | held half | 2 days | 7 |
| 14 | Mon 5 Oct, 09:01 UTC24d ago | 13 | held half | 2 days | 3 |
| 15 | Sun 4 Oct, 11:55 UTC25d ago | 13 | NaN | 0.9 days | 6 |
| 16 | Thu 1 Oct, 18:03 UTC FW28d ago | 10 | held half | 2.7 days | 3 |
| 17 | Thu 1 Oct, 09:01 UTC28d ago | 9 | NaN | 0.4 days | 2 |
| 18 | Tue 29 Sep, 09:02 UTC30d ago | 9 | held half | 2 days | 0 |
| 19 | Sun 27 Sep, 09:02 UTC32d ago | 16 | held half | 2 days | 6 |
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Raid Simulator 2.0 (Raidsim) | EU · groups of 100+ · 225 on average | 238/500 |
| 1 | [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW | EU · no group limit · 192 on average | 208/300 |
| 2 | Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW! | no group limit · 104 on average | 120/300 |
| 3 | UKN.GG - EU Training Grounds - Main | EU · groups of 500+ · 57 on average | 75/250 |
| 4 | EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets | EU · groups of 10+ · 36 on average | 34/200 |
| 5 | [NA] Raid Simulator 2.0 (Raidsim) | NA · groups of 100+ · 27 on average | 33/150 |
Quick answers
From the figures on this page.
Population
What position does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD take in the server rankings?
Over the last seven days CHOYKA RUST №3[ONE GRID] ZOMBIE MOD sits at #1,440 on player hours, in the top 6% of ranked servers.
What population does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD carry?
The sample now reads 2 players for CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, out of 10 slots. Over the last seven days it averaged 5 players and peaked at 22. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 16 players.
Server data
What does performance look like on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
The 48-hour average is 236 server fps, with a low of 223. Entity numbers reached 18,309, and that includes buildings, deployables and the rest. A high of 1,549 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
Version Rust network protocol 2635 and build 168909 on Linux is reported by CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. Joining needs the same protocol on your game; Steam handles the update.
Is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD up, and what does its uptime show?
Online is the state at the latest refresh for CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. A restart about 3 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
In which location is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD hosted?
For CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 92.118.11.14:28035.
Settings and map
Which settings and rules does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD run?
You will not find a gather rate in the string CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. 50 players is the maximum per group. minigames & battle royale is the game mode here, and parkour, Bedwars, battle royale, arenas. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has CHOYKA RUST №3[ONE GRID] ZOMBIE MOD loaded?
The game generates the map on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD: procedural, size 1,000, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. CHOYKA MAPS is what the map name field says.
Wipe schedule
When does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD wipe, and on what schedule?
No wipe schedule exists for CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, since the world is remade every few hours and none of those resets is a wipe.
Lists and tags
Which lists on Rust Data hold CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, and which filters?
The Rust Data lists that CHOYKA RUST №3[ONE GRID] ZOMBIE MOD fits are: Modded Rust servers, Rust aim training servers, Rust battlefield servers and Rust servers named for the undead. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
How should you read the server tags on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
The game's server browser reads these tags from CHOYKA RUST №3[ONE GRID] ZOMBIE MOD: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts50 (Group limit): Team size tops out at 50; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^e (Minigames): The format is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP; the loot is provided; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
The manual route: launch Rust, F1, then client.connect 92.118.11.14:28035. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://choyka.gamestores.app/.
