Rust Data

rustdata.spaceservers92.118.11.14:28036.ipynb

Run all rust-data · live

‹ All servers

Online 92.118.11.14:28035 checked 12m ago

CHOYKA RUST №3[ONE GRID] ZOMBIE MOD

weekly wipes moddedoxide

Connect

srv = rust.server("92.118.11.14:28036")
print(srv.connect_command)

Right now

srv.summary()
players now 2/10 # 20% full
7-day average 5 # peak 22
rank #1,440 # top 6%
no wipes 'resets' # 6 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
01020304022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 16:45 UTC5h ago NaN NaN NaN 22
1 Thu 29 Oct, 09:01 UTC12h ago NaN NaN NaN 16
2 Wed 28 Oct, 16:19 UTC1d ago NaN NaN NaN 20
3 Tue 27 Oct, 09:01 UTC2d ago NaN NaN NaN 6
4 Sun 25 Oct, 09:01 UTC4d ago 18 halved by day 1 2 days 8
5 Fri 23 Oct, 09:01 UTC6d ago 16 held half 2 days 7
6 Wed 21 Oct, 09:01 UTC8d ago 16 held half 2 days 1
7 Mon 19 Oct, 09:01 UTC10d ago 25 held half 2 days 4
8 Sat 17 Oct, 09:01 UTC12d ago 22 held half 2 days 2
9 Thu 15 Oct, 09:01 UTC14d ago 14 held half 2 days 4
display(srv.map, srv.info())

Map

1000 · seed 1337
Map of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD
map
CHOYKA MAPS
size
1000
seed
1337

Server

srv.info()
address
92.118.11.14:28035
region
–
max players
10
group limit
50 max
wipe schedule
weekly
last wipe
resets constantly
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
❖ Welcome to CHOYKA RUST ❖ Добро пожаловать на CHOYKA RUST #3 ❖ Best Custom Map's ❖ ❖ Great Administration ❖ Отличная администрация ❖ NO ABUSE ❖ NO DISMORAL ❖ NO CHEAT ❖ NO DISPAWN LOOT

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 225 on average238/500
1[EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOWEU · no group limit · 192 on average208/300
2Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW!no group limit · 104 on average120/300
3UKN.GG - EU Training Grounds - MainEU · groups of 500+ · 57 on average75/250
4EU | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsEU · groups of 10+ · 36 on average34/200
5[NA] Raid Simulator 2.0 (Raidsim)NA · groups of 100+ · 27 on average33/150

Quick answers

From the figures on this page.

Population

What position does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD take in the server rankings?

Over the last seven days CHOYKA RUST №3[ONE GRID] ZOMBIE MOD sits at #1,440 on player hours, in the top 6% of ranked servers.

What population does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD carry?

The sample now reads 2 players for CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, out of 10 slots. Over the last seven days it averaged 5 players and peaked at 22. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 16 players.

Server data

What does performance look like on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

The 48-hour average is 236 server fps, with a low of 223. Entity numbers reached 18,309, and that includes buildings, deployables and the rest. A high of 1,549 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

Version Rust network protocol 2635 and build 168909 on Linux is reported by CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. Joining needs the same protocol on your game; Steam handles the update.

Is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD up, and what does its uptime show?

Online is the state at the latest refresh for CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. A restart about 3 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

In which location is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD hosted?

For CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 92.118.11.14:28035.

Settings and map

Which settings and rules does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD run?

You will not find a gather rate in the string CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. 50 players is the maximum per group. minigames & battle royale is the game mode here, and parkour, Bedwars, battle royale, arenas. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has CHOYKA RUST №3[ONE GRID] ZOMBIE MOD loaded?

The game generates the map on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD: procedural, size 1,000, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. CHOYKA MAPS is what the map name field says.

Wipe schedule

When does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD wipe, and on what schedule?

No wipe schedule exists for CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, since the world is remade every few hours and none of those resets is a wipe.

Lists and tags

Which lists on Rust Data hold CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, and which filters?

The Rust Data lists that CHOYKA RUST №3[ONE GRID] ZOMBIE MOD fits are: Modded Rust servers, Rust aim training servers, Rust battlefield servers and Rust servers named for the undead. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

How should you read the server tags on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

The game's server browser reads these tags from CHOYKA RUST №3[ONE GRID] ZOMBIE MOD: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts50 (Group limit): Team size tops out at 50; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^e (Minigames): The format is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP; the loot is provided; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

The manual route: launch Rust, F1, then client.connect 92.118.11.14:28035. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://choyka.gamestores.app/.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,^w,^e,^d,^i,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts50
Group limit Team size tops out at 50.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^e
Minigames The format is minigames: arenas, Bedwars, parkour and others.
^d
Combat training Practise aim and PvP; the loot is provided.
^i
Battlefield Kits and high rates drive fast PvP here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 85,544 players 11,830 servers online