Rust Data

rustdata.spaceservers91.50.239.190:28017.ipynb

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Offline 91.50.239.190:28015 checked 35d ago

Custom Aim Train

Connect

srv = rust.server("91.50.239.190:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,479 # top 67%
last wipe 49d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
91.50.239.190:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
8 Sep 2026, 16:36 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 4 on average0/16
1Q1 - Aim Training / Matchmaking / Facechecks - EU MainEU · groups of 8+ · 4 on average0/16
2EU | Deadzone Aimtrain | Facechecks/1v1/SpeargunEU · groups of 8+ · 4 on average0/16
3Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun GameNA · groups of 8+ · 4 on average0/16
4・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average9/100
5MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average5/100

Quick answers

From the figures on this page.

Player counts

How does Custom Aim Train compare in the rankings?

Over the last seven days Custom Aim Train sits at #15,479 on player hours, in the top 67% of ranked servers.

What population does Custom Aim Train carry?

The current row shows Custom Aim Train offline; the last response was 35 days 10 hours ago.

Server data

Which Rust version is Custom Aim Train on?

Version Rust network protocol 2633 and build 165217 on Windows is reported by Custom Aim Train. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Custom Aim Train, and is it online now?

Offline now for Custom Aim Train, last seen 35 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 22 September 2026.

Which location does Custom Aim Train run from?

For Custom Aim Train, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.50.239.190:28015.

Map and rules

What rules and settings are recorded for Custom Aim Train?

The name Custom Aim Train carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on Custom Aim Train?

Custom Aim Train runs a procedural map, which the game generates.

Wipes and dates

On what schedule does Custom Aim Train wipe?

The record for Custom Aim Train holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 49 days 18 hours ago.

Lists and tags

Which lists on Rust Data hold Custom Aim Train, and which filters?

The Rust Data lists that Custom Aim Train fits are: Rust aim training servers and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Custom Aim Train?

These tags are published by Custom Aim Train and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Custom Aim Train?

In Rust, F1 opens the console: type client.connect 91.50.239.190:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,224 players 11,690 servers online