Rust Data

rustdata.spaceservers95.216.11.216:28017.ipynb

Run all rust-data · live

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Online 95.216.11.216:28015 checked 10m ago

arenahub.ma

moddedcarbon

Connect

srv = rust.server("95.216.11.216:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,339 # top 69%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 04:03 UTC27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 138457517
Map of arenahub.ma
map
Procedural Map
size
3000
seed
138457517
Open on RustMaps

Server

srv.info()
address
95.216.11.216:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 04:03 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 724 on average384/350
1R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 218 on average167/400
2RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 83 on average32/400
3DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 67 on average56/250
4R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 37 on average20/400
5[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average17/50

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does arenahub.ma rank?

Player hours over seven days put arenahub.ma at #15,339, in the top 69% of the ranked set.

How full does arenahub.ma run?

Current row: 0 players on arenahub.ma, against 50 slots. Over the last seven days it averaged 0 players.

Server data

How smoothly does arenahub.ma run?

The 48-hour average is 205 server fps, with a low of 170. Entity numbers reached 49,253, and that includes buildings, deployables and the rest. The memory field tops out at 2,477 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is arenahub.ma on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by arenahub.ma. Steam updates your game for you, but the protocol must match to join.

How reliable is arenahub.ma, and is it up?

Online is the state at the latest refresh for arenahub.ma. The uptime it reports puts the last restart about 2 days 3 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

Where does arenahub.ma sit?

No region is published by arenahub.ma. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.216.11.216:28015.

Settings and map

What rules and settings are recorded for arenahub.ma?

The name arenahub.ma carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode minigames & battle royale, with this note: battle royale, arenas, parkour, Bedwars. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has arenahub.ma loaded?

arenahub.ma runs a procedural map of size 3,000 with seed 138457517, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does arenahub.ma wipe, and on what schedule?

A rhythm cannot be read from the wipes of arenahub.ma on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 3 hours ago.

What is wipe day on arenahub.ma like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does arenahub.ma appear among Rust Data lists and filters?

The Rust Data lists that arenahub.ma fits are: Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on arenahub.ma?

These tags are published by arenahub.ma and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^e (Minigames): Minigame server covering arenas, Bedwars and parkour, among others; ^d (Combat training): Practise aim and PvP; the loot is provided; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into arenahub.ma?

Enter client.connect 95.216.11.216:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://arenahub.ma.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Gameplay

^e
Minigames Minigame server covering arenas, Bedwars and parkour, among others.
^d
Combat training Practise aim and PvP; the loot is provided.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,438 players 11,623 servers online