Rust Data

rustdata.spaceservers99.39.168.49:28018.ipynb

Run all rust-data · live

‹ All servers

Online NA 99.39.168.49:28015 checked 11m ago

352nd Imminent Threat Detail|4k|PvE&PvP

monthly wipes vanilla

Connect

srv = rust.server("99.39.168.49:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #10,286 # top 46% · #1289 in NA
last wipe 28d ago # monthly schedule
next wipe 6d 23h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
06d 23hThu 5 Nov, 19:00 UTCFW force wipe
134d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:44 UTC FW28d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 651352
Map of 352nd Imminent Threat Detail|4k|PvE&PvP
map
Procedural Map
size
3000
seed
651352
Open on RustMaps

Server

srv.info()
address
99.39.168.49:28015
region
NA
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:44 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average6/200
1Builders Like UsNA · groups of 32+ · monthly · 2 on average0/100
2TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!NA · groups of 16+ · monthly · 1 on average1/200
3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average125/999
4Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 13 on average19/150
5Together We Rust | Build ServerNA · groups of 8+ · 2 on average2/125

Quick answers

From the figures on this page.

Player counts

What position does 352nd Imminent Threat Detail|4k|PvE&PvP take in the server rankings?

Ranked #10,286 on seven-day player hours, 352nd Imminent Threat Detail|4k|PvE&PvP is #1,289 in North America and in the top 46% of all ranked servers.

How full does 352nd Imminent Threat Detail|4k|PvE&PvP run?

352nd Imminent Threat Detail|4k|PvE&PvP reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What does performance look like on 352nd Imminent Threat Detail|4k|PvE&PvP?

The 48-hour average is 164 server fps, with a low of 95. The entity count peaked at 44,433, covering buildings, deployables and the rest of the world. A high of 3,472 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is 352nd Imminent Threat Detail|4k|PvE&PvP on?

Rust network protocol 2635 and build 168909 on Linux is what 352nd Imminent Threat Detail|4k|PvE&PvP runs. The protocol has to match before you can join, and Steam does the updating.

Is 352nd Imminent Threat Detail|4k|PvE&PvP up, and what does its uptime show?

The current sample puts 352nd Imminent Threat Detail|4k|PvE&PvP online. The uptime it reports puts the last restart about 7 days ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is 352nd Imminent Threat Detail|4k|PvE&PvP hosted?

The NA tag is what 352nd Imminent Threat Detail|4k|PvE&PvP uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 99.39.168.49:28015.

Settings and map

Which settings and rules does 352nd Imminent Threat Detail|4k|PvE&PvP run?

You will not find a gather rate in the string 352nd Imminent Threat Detail|4k|PvE&PvP. The group limit sits at the default of 8 players. build & creative is the game mode here, and building in a sandbox, no gathering. The server browser lists it under Community. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

Which map has 352nd Imminent Threat Detail|4k|PvE&PvP loaded?

The game generates the map on 352nd Imminent Threat Detail|4k|PvE&PvP: procedural, size 3,000, seed 651352. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does 352nd Imminent Threat Detail|4k|PvE&PvP wipe?

A single wipe each month, the force wipe, is all 352nd Imminent Threat Detail|4k|PvE&PvP does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 28 days 1 hours ago, and that is the one in play. The tags list wipes as monthly.

What is wipe day on 352nd Imminent Threat Detail|4k|PvE&PvP like?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does 352nd Imminent Threat Detail|4k|PvE&PvP appear among Rust Data lists and filters?

On Rust Data, 352nd Imminent Threat Detail|4k|PvE&PvP appears in these lists: Servers with build or creative tags, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Build server ^k; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on 352nd Imminent Threat Detail|4k|PvE&PvP hold?

Read by the game's server browser, the tags 352nd Imminent Threat Detail|4k|PvE&PvP publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^k (Build server): A place to design and practise bases; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into 352nd Imminent Threat Detail|4k|PvE&PvP?

The manual route: launch Rust, F1, then client.connect 99.39.168.49:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://352itd.com.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,^v,^k,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^k
Build server A place to design and practise bases.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,004 players 11,863 servers online