Offline 111.243.131.124:28015 checked 23d ago
[TW][PVE][PVPArea]
Connect
srv = rust.server("111.243.131.124:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 16 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 22:39 UTC24d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1684376845
- map
- Procedural Map
- size
- 4500
- seed
- 1684376845
Server
srv.info()- address
- 111.243.131.124:28015
- region
- – · au1
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 22:39 UTC
- hostname
- doubleogti.ddns.net
- first seen
- 2 Oct 2026
Operator · doubleogti.ddns.net
rust.servers(operator="doubleogti.ddns.net").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [TW][PVE][PVPArea] | 1/50 |
| 1 | [TW][PVE][PVPArea] | 0/50 |
| 2 | [TW][PVE][PVPArea] | 0/50 |
| 3 | [TW][PVE][PVPArea] | 0/50 |
5 servers publish a doubleogti.ddns.net hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [JP] DON-tacos PvE | EA · groups of 8+ · monthly · 11 on average | 1/100 |
| 1 | 『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪 | EA · groups of 8+ · monthly · 4 on average | 1/188 |
| 2 | 【萌新PVP】2倍|月清|上班族|种植|50维护|养老 | EA · groups of 8+ · monthly · 3 on average | 2/100 |
| 3 | #1[坚果]原倍 仿官/不限/萌新/养老/月清 | EA · groups of 8+ · monthly · 2 on average | 0/500 |
| 4 | 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 | EA · groups of 8+ · monthly · 2 on average | 0/188 |
| 5 | 温柔乡:一个有爱的PVE养老服务器 | EA · groups of 8+ · monthly · 1 on average | 0/50 |
Quick answers
From the figures on this page.
Population
How does [TW][PVE][PVPArea] compare in the rankings?
Rank #13,768 on seven-day player hours for [TW][PVE][PVPArea], within the top 61% of all ranked servers.
How full does [TW][PVE][PVPArea] run?
[TW][PVE][PVPArea] returns no live count at this refresh, having last been seen 23 days 1 hours ago.
Server facts
Which Rust version is [TW][PVE][PVPArea] on?
The build is Rust network protocol 2634 and build 166586 on Windows, run by [TW][PVE][PVPArea]. Joining needs the same protocol on your game; Steam handles the update.
Is [TW][PVE][PVPArea] up, and what does its uptime show?
Offline now for [TW][PVE][PVPArea], last seen 23 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 2 October 2026.
Which location does [TW][PVE][PVPArea] run from?
No region tag is published by [TW][PVE][PVPArea], though its name points to Asia; the region code is au1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 111.243.131.124:28015 is its address.
Map and rules
Which settings and rules does [TW][PVE][PVPArea] run?
You will not find a gather rate in the string [TW][PVE][PVPArea]. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
Which map has [TW][PVE][PVPArea] loaded?
[TW][PVE][PVPArea] runs a procedural map of size 4,500 with seed 1684376845, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does [TW][PVE][PVPArea] wipe, and how often?
Once a month [TW][PVE][PVPArea] wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 24 days 21 hours ago. The tags list wipes as monthly.
What is wipe day on [TW][PVE][PVPArea] like?
Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 16 hours in.
Tags and filters
Which lists on Rust Data hold [TW][PVE][PVPArea], and which filters?
The Rust Data lists that [TW][PVE][PVPArea] fits are: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which operator runs [TW][PVE][PVPArea]?
[TW][PVE][PVPArea] and 4 other servers we track both publish a doubleogti.ddns.net hostname, so the same operator most likely runs them.
How should you read the server tags on [TW][PVE][PVPArea]?
Read by the game's server browser, the tags [TW][PVE][PVPArea] publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $rau1 (Region code): au1 is the region code recorded; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into [TW][PVE][PVPArea]?
Enter client.connect 111.243.131.124:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
