Offline 36.228.209.220:28015 checked 19d ago
[TW][PVE][PVPArea]
Connect
srv = rust.server("36.228.209.220:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1684376845
- map
- Procedural Map
- size
- 4500
- seed
- 1684376845
Server
srv.info()- address
- 36.228.209.220:28015
- region
- – · au1
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 22:39 UTC
- hostname
- doubleogti.ddns.net
- first seen
- 4 Oct 2026
Operator · doubleogti.ddns.net
rust.servers(operator="doubleogti.ddns.net").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [TW][PVE][PVPArea] | 1/50 |
| 1 | [TW][PVE][PVPArea] | 1/50 |
| 2 | [TW][PVE][PVPArea] | 0/50 |
| 3 | [TW][PVE][PVPArea] | 0/50 |
5 servers publish a doubleogti.ddns.net hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [JP] DON-tacos PvE | EA · groups of 8+ · monthly · 11 on average | 4/100 |
| 1 | 『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪 | EA · groups of 8+ · monthly · 4 on average | 2/188 |
| 2 | 【萌新PVP】2倍|月清|上班族|种植|50维护|养老 | EA · groups of 8+ · monthly · 3 on average | 2/100 |
| 3 | #1[坚果]原倍 仿官/不限/萌新/养老/月清 | EA · groups of 8+ · monthly · 2 on average | 0/500 |
| 4 | 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 | EA · groups of 8+ · monthly · 2 on average | 0/188 |
| 5 | 温柔乡:一个有爱的PVE养老服务器 | EA · groups of 8+ · monthly · 1 on average | 0/50 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [TW][PVE][PVPArea] rank?
Rank #15,892 on seven-day player hours for [TW][PVE][PVPArea], within the top 72% of all ranked servers.
How full does [TW][PVE][PVPArea] run?
Offline now for [TW][PVE][PVPArea], with the last sample 19 days 22 hours ago.
About the server
What Rust version does [TW][PVE][PVPArea] run?
The build is Rust network protocol 2634 and build 166586 on Windows, run by [TW][PVE][PVPArea]. The protocol has to match before you can join, and Steam does the updating.
How reliable is [TW][PVE][PVPArea], and is it up?
Offline now for [TW][PVE][PVPArea], last seen 19 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 4 October 2026.
Which location does [TW][PVE][PVPArea] run from?
The name of [TW][PVE][PVPArea] points to Asia, even though no region tag is published; the region code is au1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 36.228.209.220:28015.
Map and rules
Which settings and rules does [TW][PVE][PVPArea] run?
The name [TW][PVE][PVPArea] carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.
Which map has [TW][PVE][PVPArea] loaded?
The game generates the map on [TW][PVE][PVPArea]: procedural, size 4,500, seed 1684376845. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does [TW][PVE][PVPArea] wipe?
An estimate from the force wipe gives [TW][PVE][PVPArea]'s next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 24 days 20 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
Lists and tags
Which lists on Rust Data hold [TW][PVE][PVPArea], and which filters?
The Rust Data lists that [TW][PVE][PVPArea] fits are: Modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Who is behind [TW][PVE][PVPArea]?
The same operator most likely runs [TW][PVE][PVPArea] and 4 other servers we track, as all publish a doubleogti.ddns.net hostname.
How should you read the server tags on [TW][PVE][PVPArea]?
The game's server browser reads these tags from [TW][PVE][PVPArea]: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): The server runs build 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $rau1 (Region code): au1 is the region code recorded; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to [TW][PVE][PVPArea]?
Enter client.connect 36.228.209.220:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
