Offline 36.228.212.110:28015 checked 10d ago
[TW][PVE][PVPArea]
Connect
srv = rust.server("36.228.212.110:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1684376845
- map
- Procedural Map
- size
- 4500
- seed
- 1684376845
Server
srv.info()- address
- 36.228.212.110:28015
- region
- – · au1
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 22:39 UTC
- hostname
- doubleogti.ddns.net
- first seen
- 18 Oct 2026
Operator · doubleogti.ddns.net
rust.servers(operator="doubleogti.ddns.net").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [TW][PVE][PVPArea] | 1/50 |
| 1 | [TW][PVE][PVPArea] | 1/50 |
| 2 | [TW][PVE][PVPArea] | 0/50 |
| 3 | [TW][PVE][PVPArea] | 0/50 |
5 servers publish a doubleogti.ddns.net hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [JP] DON-tacos PvE | EA · groups of 8+ · monthly · 11 on average | 1/100 |
| 1 | 『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪 | EA · groups of 8+ · monthly · 4 on average | 2/188 |
| 2 | 【萌新PVP】2倍|月清|上班族|种植|50维护|养老 | EA · groups of 8+ · monthly · 3 on average | 2/100 |
| 3 | 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 | EA · groups of 8+ · monthly · 2 on average | 0/188 |
| 4 | #1[坚果]原倍 仿官/不限/萌新/养老/月清 | EA · groups of 8+ · monthly · 1 on average | 1/500 |
| 5 | 『无期』1000倍/双生态/PVP&PVE/萌新首选 | EA · groups of 8+ · monthly · 1 on average | 0/100 |
Quick answers
From the figures on this page.
Population data
How does [TW][PVE][PVPArea] compare in the rankings?
Rank #15,258 on seven-day player hours for [TW][PVE][PVPArea], within the top 69% of all ranked servers.
How full does [TW][PVE][PVPArea] run?
The current row shows [TW][PVE][PVPArea] offline; the last response was 10 days 20 hours ago.
Server data
Which Rust version is [TW][PVE][PVPArea] on?
Version Rust network protocol 2634 and build 167584 on Windows is reported by [TW][PVE][PVPArea]. Joining needs the same protocol on your game; Steam handles the update.
Is [TW][PVE][PVPArea] up, and what does its uptime show?
[TW][PVE][PVPArea] is offline at this refresh; the last response came 10 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 18 October 2026.
Which location does [TW][PVE][PVPArea] run from?
Its name points to Asia, but [TW][PVE][PVPArea] publishes no region tag; the region code is au1. Rust Data does not look up where the machine stands; it shows where a server says it is. 36.228.212.110:28015 is its address.
Map and rules
Which rules apply on [TW][PVE][PVPArea], and what settings?
The name [TW][PVE][PVPArea] carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has [TW][PVE][PVPArea] selected?
Size 4,500, seed 1684376845: the procedural map on [TW][PVE][PVPArea], generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does [TW][PVE][PVPArea] wipe, and how often?
An estimate from the force wipe gives [TW][PVE][PVPArea]'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 26 days 21 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
Tags, lists
Which Rust Data filters and lists contain [TW][PVE][PVPArea]?
On Rust Data, [TW][PVE][PVPArea] appears in these lists: Modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Who is behind [TW][PVE][PVPArea]?
A doubleogti.ddns.net hostname is published by [TW][PVE][PVPArea] and by 4 other servers we track, which suggests the same operator runs them.
How should you read the server tags on [TW][PVE][PVPArea]?
These tags are published by [TW][PVE][PVPArea] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): The server runs build 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $rau1 (Region code): Region code in the data: au1; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into [TW][PVE][PVPArea]?
Enter client.connect 36.228.212.110:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.