Offline 36.228.210.71:28015 checked 12d ago
[TW][PVE][PVPArea]
Connect
srv = rust.server("36.228.210.71:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1684376845
- map
- Procedural Map
- size
- 4500
- seed
- 1684376845
Server
srv.info()- address
- 36.228.210.71:28015
- region
- – · au1
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 22:39 UTC
- hostname
- doubleogti.ddns.net
- first seen
- 12 Oct 2026
Operator · doubleogti.ddns.net
rust.servers(operator="doubleogti.ddns.net").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [TW][PVE][PVPArea] | 1/50 |
| 1 | [TW][PVE][PVPArea] | 1/50 |
| 2 | [TW][PVE][PVPArea] | 0/50 |
| 3 | [TW][PVE][PVPArea] | 0/50 |
5 servers publish a doubleogti.ddns.net hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [JP] DON-tacos PvE | EA · groups of 8+ · monthly · 11 on average | 7/100 |
| 1 | 『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪 | EA · groups of 8+ · monthly · 4 on average | 3/188 |
| 2 | 【萌新PVP】2倍|月清|上班族|种植|50维护|养老 | EA · groups of 8+ · monthly · 3 on average | 3/100 |
| 3 | #1[坚果]原倍 仿官/不限/萌新/养老/月清 | EA · groups of 8+ · monthly · 2 on average | 0/500 |
| 4 | #7[坚果]10倍 萌新练手/公益服/月清 | EA · groups of 8+ · monthly · 2 on average | 1/500 |
| 5 | 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 | EA · groups of 8+ · monthly · 2 on average | 1/188 |
Quick answers
From the figures on this page.
Player counts
What position does [TW][PVE][PVPArea] take in the server rankings?
Over the last seven days [TW][PVE][PVPArea] sits at #15,126 on player hours, in the top 70% of ranked servers.
How full does [TW][PVE][PVPArea] run?
The current row shows [TW][PVE][PVPArea] offline; the last response was 12 days 10 hours ago.
Server data
What Rust version does [TW][PVE][PVPArea] run?
Rust network protocol 2634 and build 167584 on Windows is what [TW][PVE][PVPArea] runs. Joining needs the same protocol on your game; Steam handles the update.
Is [TW][PVE][PVPArea] up, and what does its uptime show?
[TW][PVE][PVPArea] is offline at this refresh; the last response came 12 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 12 October 2026.
In which location is [TW][PVE][PVPArea] hosted?
Its name points to Asia, but [TW][PVE][PVPArea] publishes no region tag; the region code is au1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 36.228.210.71:28015.
Settings and map
Which rules apply on [TW][PVE][PVPArea], and what settings?
No gather rate appears in the name: [TW][PVE][PVPArea]. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
What is the map on [TW][PVE][PVPArea]?
[TW][PVE][PVPArea] runs a procedural map of size 4,500 with seed 1684376845, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does [TW][PVE][PVPArea] wipe, and how often?
An estimate from the force wipe gives [TW][PVE][PVPArea]'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 25 days 10 hours ago. The tags list wipes as monthly.
Tags, lists
Which Rust Data filters and lists contain [TW][PVE][PVPArea]?
On Rust Data, [TW][PVE][PVPArea] appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Who is behind [TW][PVE][PVPArea]?
The same operator most likely runs [TW][PVE][PVPArea] and 4 other servers we track, as all publish a doubleogti.ddns.net hostname.
How should you read the server tags on [TW][PVE][PVPArea]?
The game's server browser reads these tags from [TW][PVE][PVPArea]: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $rau1 (Region code): au1 is the region code recorded; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into [TW][PVE][PVPArea]?
In Rust, F1 opens the console: type client.connect 36.228.210.71:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.
