Offline 121.200.6.145:28014 checked 29d ago
G Dev
Connect
srv = rust.server("121.200.6.145:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 121.200.6.145:28014
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- –
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 4 on average | 0/16 |
| 1 | Q1 - Aim Training / Matchmaking / Facechecks - EU Main | EU · groups of 8+ · 4 on average | 0/16 |
| 2 | EU | Deadzone Aimtrain | Facechecks/1v1/Speargun | EU · groups of 8+ · 4 on average | 0/16 |
| 3 | Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 8+ · 4 on average | 0/16 |
| 4 | PVP Arena | Aimtrain | groups of 8+ · 2 on average | 0/40 |
| 5 | MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 9/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does G Dev rank?
Player hours over seven days put G Dev at #16,885, in the top 71% of the ranked set.
What population does G Dev carry?
G Dev returns no live count at this refresh, having last been seen 29 days 10 hours ago.
Server facts
What is the Rust version on G Dev?
Version Rust network protocol 2633 and build 163794 on Windows is reported by G Dev. Steam updates your game for you, but the protocol must match to join.
Is G Dev up, and what does its uptime show?
G Dev is offline at this refresh; the last response came 29 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.
Which location does G Dev run from?
For G Dev, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 121.200.6.145:28014 is its address.
Rules, settings, map
Which rules apply on G Dev, and what settings?
The name G Dev carries no gather rate. Eight players per group: that is the game's default, and it applies here. combat training is the game mode here, and aim and PvP drills, loot provided. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does G Dev wipe, and on what schedule?
The record for G Dev holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt.
Lists and tags
Where does G Dev appear among Rust Data lists and filters?
On Rust Data, G Dev appears in these lists: Rust aim training servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Combat training ^d; Group limit: 5 or more.
Which meanings do the tags on G Dev hold?
Read by the game's server browser, the tags G Dev publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^d (Combat training): Training server: practise aim and PvP, loot supplied; born-2147483648 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into G Dev?
The manual route: launch Rust, F1, then client.connect 121.200.6.145:28014. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.