Rust Data

rustdata.spaceservers15.235.180.213:28016.ipynb

Run all rust-data · live

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Online 15.235.180.213:28015 checked 11m ago

[SEA] Facepunch 3

official monthly wipes vanilla

Connect

srv = rust.server("15.235.180.213:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 6/250 # 2% full
7-day average 8 # peak 22
rank #1,091 # top 5%
last wipe 28d ago # monthly schedule
next wipe 6d 10h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152009:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020009:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. # The force wipe · high confidence

wipe-day peak46players, last three wipes

Coming wipes

inatkind
06d 10hThu 5 Nov, 19:00 UTCFW force wipe
134d 10hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 46, 45 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:42 UTC FW28d ago 46 NaN running 7

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 97751958
Map of [SEA] Facepunch 3
map
Procedural Map
size
4500
seed
97751958
Open on RustMaps

Server

srv.info()
address
15.235.180.213:28015
region
–
max players
250
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:42 UTC
hostname
sea__3.playrust.com
first seen
13 Sep 2026

Operator · playrust.com

rust.servers(operator="playrust.com").sort_values("players")

125 servers publish a playrust.com hostname; the busiest are listed.

About this server · in its own words

print(srv.description)
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - SEA LongEA · groups of 12+ · monthly · 98 on average43/200
1Rustafied.com - SEA LongEA · groups of 16+ · monthly · 26 on average19/100
2RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 3 on average0/50
3nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 2 on average1/200
4RustGalaxy Nexus SingaporeEA · groups of 100+ · monthly · 2 on average0/50
5nomarust Long | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 1 on average2/200

Quick answers

From the figures on this page.

Player counts

How does [SEA] Facepunch 3 compare in the rankings?

Over the last seven days [SEA] Facepunch 3 sits at #1,091 on player hours, in the top 5% of ranked servers.

How full does [SEA] Facepunch 3 run?

Current row: 6 players on [SEA] Facepunch 3, against 250 slots. Over the last seven days it averaged 8 players and peaked at 22. Averaged by hour over 48 hours, 13:00 UTC is the busiest, at 14 players.

About the server

How well does [SEA] Facepunch 3 perform?

The 48-hour average is 176 server fps, with a low of 140. Entity numbers reached 141,289, and that includes buildings, deployables and the rest. Memory peaked at 5,660 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is [SEA] Facepunch 3 on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [SEA] Facepunch 3. Steam updates your game for you, but the protocol must match to join.

How reliable is [SEA] Facepunch 3, and is it online now?

The current sample puts [SEA] Facepunch 3 online. Count back 19 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Where does [SEA] Facepunch 3 sit?

The name of [SEA] Facepunch 3 points to Asia, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 15.235.180.213:28015 is its address.

Settings and map

Which settings and rules does [SEA] Facepunch 3 run?

No gather rate appears in the name: [SEA] Facepunch 3. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The in-game Official tab lists it. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Which map has [SEA] Facepunch 3 loaded?

The game generates the map on [SEA] Facepunch 3: procedural, size 4,500, seed 97751958. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does [SEA] Facepunch 3 wipe, and on what schedule?

Once a month [SEA] Facepunch 3 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 28 days 14 hours ago. Its tags carry a monthly wipe schedule.

On [SEA] Facepunch 3, what happens on wipe day?

The average peak over recent wipes is 46 players. The crowd on the latest wipe topped out 45 hours after it began.

Tags and filters

Which lists on Rust Data hold [SEA] Facepunch 3, and which filters?

These Rust Data lists include [SEA] Facepunch 3: Official Rust servers, Rust tutorial servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who operates [SEA] Facepunch 3?

[SEA] Facepunch 3 and 124 other servers we track both publish a playrust.com hostname, so the same operator most likely runs them.

How should you read the server tags on [SEA] Facepunch 3?

The game's server browser reads these tags from [SEA] Facepunch 3: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp250 (Max players): The server lists 250 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; sc2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join [SEA] Facepunch 3?

Enter client.connect 15.235.180.213:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival in its standard form.
mp250
Max players The server lists 250 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.

Other

sc2
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,165 players 11,631 servers online