Offline 2.241.232.225:38015 checked 11d ago
ZGT - PVE - Rusted World (EU)
Connect
srv = rust.server("2.241.232.225:38016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, and #621 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1477483784
- map
- Procedural Map
- size
- 5000
- seed
- 1477483784
Server
srv.info()- address
- 2.241.232.225:38015
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 19:26 UTC
- hostname
- zgt.ddns.net
- first seen
- 16 Oct 2026
Operator · zgt.ddns.net
rust.servers(operator="zgt.ddns.net").sort_values("players")
| server | players | |
|---|---|---|
| 0 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 1 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 2 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 3 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 4 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 5 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 6 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 7 | ZGT - PVE - Rusted World (EU) | 0/100 |
37 servers publish a zgt.ddns.net hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 2 on average | 10/100 |
| 1 | [EU] Facepunch Softcore 1 | EU · quad · monthly · 55 on average | 111/400 |
| 2 | [EU] Facepunch Softcore 3 | EU · quad · monthly · 40 on average | 84/400 |
| 3 | [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 7/100 |
| 4 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 11/60 |
| 5 | [EU] The Rusters | Friendly | Low Upkeep | EU · quad · monthly · 4 on average | 4/100 |
Quick answers
From the figures on this page.
Population data
What position does ZGT - PVE - Rusted World (EU) take in the server rankings?
Over the last seven days ZGT - PVE - Rusted World (EU) sits at #15,140 on player hours, in the top 70% of ranked servers. Within the quad group, its rank is #621.
How many players does ZGT - PVE - Rusted World (EU) hold at once?
The current row shows ZGT - PVE - Rusted World (EU) offline; the last response was 11 days 12 hours ago.
Server facts
What Rust version does ZGT - PVE - Rusted World (EU) run?
Rust network protocol 2634 and build 167781 on Windows is what ZGT - PVE - Rusted World (EU) runs. Steam updates your game for you, but the protocol must match to join.
How reliable is ZGT - PVE - Rusted World (EU), and is it online now?
ZGT - PVE - Rusted World (EU) is offline at this refresh; the last response came 11 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 16 October 2026.
In which location is ZGT - PVE - Rusted World (EU) hosted?
The name of ZGT - PVE - Rusted World (EU) points to Europe, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 2.241.232.225:38015 is its address.
Rules, settings, map
What rules and settings are recorded for ZGT - PVE - Rusted World (EU)?
The name ZGT - PVE - Rusted World (EU) carries no gather rate. The group limit is 4 players, the quad setting. Recorded as softcore, Facepunch's lighter mode, with partial loot kept. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has ZGT - PVE - Rusted World (EU) loaded?
Size 5,000, seed 1477483784: the procedural map on ZGT - PVE - Rusted World (EU), generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does ZGT - PVE - Rusted World (EU) wipe?
Too few wipes are on record for ZGT - PVE - Rusted World (EU) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 24 days 23 hours ago.
Lists and tags
Which Rust Data filters and lists contain ZGT - PVE - Rusted World (EU)?
The Rust Data lists that ZGT - PVE - Rusted World (EU) fits are: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Who operates ZGT - PVE - Rusted World (EU)?
A zgt.ddns.net hostname is published by ZGT - PVE - Rusted World (EU) and by 36 other servers we track, which suggests the same operator runs them.
How should you read the server tags on ZGT - PVE - Rusted World (EU)?
These tags are published by ZGT - PVE - Rusted World (EU) and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp100 (Max players): 100 slots in total; ts4 (Group limit): The team cap is 4; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to ZGT - PVE - Rusted World (EU)?
In Rust, F1 opens the console: type client.connect 2.241.232.225:38015. Launch Rust on this page does the same by opening the game through Steam and connecting.