Offline 95.112.28.151:38015 checked 31d ago
ZGT - PVE - Rusted World (EU)
Connect
srv = rust.server("95.112.28.151:38016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, and #659 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 981907749
- map
- Procedural Map
- size
- 5000
- seed
- 981907749
Server
srv.info()- address
- 95.112.28.151:38015
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 08:37 UTC
- hostname
- zgt.ddns.net
- first seen
- 26 Sep 2026
Operator · zgt.ddns.net
rust.servers(operator="zgt.ddns.net").sort_values("players")
| server | players | |
|---|---|---|
| 0 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 1 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 2 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 3 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 4 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 5 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 6 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 7 | ZGT - PVE - Rusted World (EU) | 0/100 |
37 servers publish a zgt.ddns.net hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 2 on average | 2/100 |
| 1 | [EU] Facepunch Softcore 1 | EU · quad · monthly · 55 on average | 48/400 |
| 2 | [EU] Facepunch Softcore 3 | EU · quad · monthly · 40 on average | 46/400 |
| 3 | [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 1/100 |
| 4 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 2/60 |
| 5 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 5 on average | 5/80 |
Quick answers
From the figures on this page.
Player counts
What position does ZGT - PVE - Rusted World (EU) take in the server rankings?
Over the last seven days ZGT - PVE - Rusted World (EU) sits at #16,568 on player hours, in the top 71% of ranked servers. Its position in the quad group is #659.
What population does ZGT - PVE - Rusted World (EU) carry?
The current row shows ZGT - PVE - Rusted World (EU) offline; the last response was 31 days 18 hours ago.
About the server
What Rust version does ZGT - PVE - Rusted World (EU) run?
Version Rust network protocol 2633 and build 165217 on Windows is reported by ZGT - PVE - Rusted World (EU). Steam updates your game for you, but the protocol must match to join.
Is ZGT - PVE - Rusted World (EU) up, and what does its uptime show?
Offline now for ZGT - PVE - Rusted World (EU), last seen 31 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 26 September 2026.
Where does ZGT - PVE - Rusted World (EU) sit?
Its name points to Europe, but ZGT - PVE - Rusted World (EU) publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.112.28.151:38015.
Settings and map
What rules and settings are recorded for ZGT - PVE - Rusted World (EU)?
You will not find a gather rate in the string ZGT - PVE - Rusted World (EU). The group limit is 4 players, the quad setting. softcore is the game mode here, and Facepunch's easier setting: some loot is kept. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on ZGT - PVE - Rusted World (EU)?
Size 5,000, seed 981907749: the procedural map on ZGT - PVE - Rusted World (EU), generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does ZGT - PVE - Rusted World (EU) wipe?
Too few wipes are on record for ZGT - PVE - Rusted World (EU) to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 53 days 13 hours ago.
Tags and filters
Which lists on Rust Data hold ZGT - PVE - Rusted World (EU), and which filters?
These Rust Data lists include ZGT - PVE - Rusted World (EU): EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Who operates ZGT - PVE - Rusted World (EU)?
The same operator most likely runs ZGT - PVE - Rusted World (EU) and 36 other servers we track, as all publish a zgt.ddns.net hostname.
Which meanings do the tags on ZGT - PVE - Rusted World (EU) hold?
The game's server browser reads these tags from ZGT - PVE - Rusted World (EU): gmsoftcore (Game mode): Game mode: softcore, the easier ruleset; mp100 (Max players): 100 slots in total; ts4 (Group limit): The team cap is 4; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join ZGT - PVE - Rusted World (EU)?
In Rust, F1 opens the console: type client.connect 95.112.28.151:38015. Launch Rust on this page does the same by opening the game through Steam and connecting.