Offline 95.119.133.38:38015 checked 38d ago
ZGT - PVE - Rusted World (EU)
Connect
srv = rust.server("95.119.133.38:38016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, and #616 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 981907749
- map
- Procedural Map
- size
- 5000
- seed
- 981907749
Server
srv.info()- address
- 95.119.133.38:38015
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 08:37 UTC
- hostname
- zgt.ddns.net
- first seen
- 20 Sep 2026
Operator · zgt.ddns.net
rust.servers(operator="zgt.ddns.net").sort_values("players")
| server | players | |
|---|---|---|
| 0 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 1 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 2 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 3 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 4 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 5 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 6 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 7 | ZGT - PVE - Rusted World (EU) | 0/100 |
37 servers publish a zgt.ddns.net hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 0/100 |
| 1 | [EU] Facepunch Softcore 1 | EU · quad · monthly · 52 on average | 25/400 |
| 2 | [EU] Facepunch Softcore 2 | EU · quad · monthly · 40 on average | 15/400 |
| 3 | [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 4/100 |
| 4 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 3/60 |
| 5 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 3/80 |
Quick answers
From the figures on this page.
Population
What position does ZGT - PVE - Rusted World (EU) take in the server rankings?
Over the last seven days ZGT - PVE - Rusted World (EU) sits at #15,478 on player hours, in the top 70% of ranked servers. The quad group places it at #616.
How full does ZGT - PVE - Rusted World (EU) run?
Offline now for ZGT - PVE - Rusted World (EU), with the last sample 38 days 5 hours ago.
About the server
What Rust version does ZGT - PVE - Rusted World (EU) run?
Version Rust network protocol 2633 and build 164530 on Windows is reported by ZGT - PVE - Rusted World (EU). Steam updates your game for you, but the protocol must match to join.
How reliable is ZGT - PVE - Rusted World (EU), and is it online now?
The latest sample has ZGT - PVE - Rusted World (EU) offline, with a last sighting 38 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 20 September 2026.
In which location is ZGT - PVE - Rusted World (EU) hosted?
Its name points to Europe, but ZGT - PVE - Rusted World (EU) publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.119.133.38:38015 is its address.
Rules, settings, map
What rules and settings are recorded for ZGT - PVE - Rusted World (EU)?
No gather rate appears in the name: ZGT - PVE - Rusted World (EU). quad sets the cap: 4 players per group. softcore is the game mode here, and Facepunch's easier setting: some loot is kept. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has ZGT - PVE - Rusted World (EU) selected?
The game generates the map on ZGT - PVE - Rusted World (EU): procedural, size 5,000, seed 981907749. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does ZGT - PVE - Rusted World (EU) wipe, and on what schedule?
The record for ZGT - PVE - Rusted World (EU) holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 54 days 23 hours ago.
Tags, lists
Which Rust Data filters and lists contain ZGT - PVE - Rusted World (EU)?
On Rust Data, ZGT - PVE - Rusted World (EU) appears in these lists: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Who operates ZGT - PVE - Rusted World (EU)?
ZGT - PVE - Rusted World (EU) and 36 other servers we track both publish a zgt.ddns.net hostname, so the same operator most likely runs them.
Which meanings do the tags on ZGT - PVE - Rusted World (EU) hold?
Read by the game's server browser, the tags ZGT - PVE - Rusted World (EU) publishes are: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp100 (Max players): The server lists 100 slots; ts4 (Group limit): No team may exceed 4; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The server runs build 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to ZGT - PVE - Rusted World (EU)?
The manual route: launch Rust, F1, then client.connect 95.119.133.38:38015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.