Offline 95.113.52.250:38015 checked 11d ago
ZGT - PVE - Rusted World (EU)
Connect
srv = rust.server("95.113.52.250:38016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1477483784
- map
- Procedural Map
- size
- 5000
- seed
- 1477483784
Server
srv.info()- address
- 95.113.52.250:38015
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 19:26 UTC
- hostname
- zgt.ddns.net
- first seen
- 17 Oct 2026
Operator · zgt.ddns.net
rust.servers(operator="zgt.ddns.net").sort_values("players")
| server | players | |
|---|---|---|
| 0 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 1 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 2 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 3 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 4 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 5 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 6 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 7 | ZGT - PVE - Rusted World (EU) | 0/100 |
37 servers publish a zgt.ddns.net hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 0/100 |
| 1 | [EU] Facepunch Softcore 1 | EU · quad · monthly · 52 on average | 21/400 |
| 2 | [EU] Facepunch Softcore 2 | EU · quad · monthly · 40 on average | 11/400 |
| 3 | [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 1/100 |
| 4 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 3/60 |
| 5 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 5/80 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does ZGT - PVE - Rusted World (EU) rank?
Rank #15,319 on seven-day player hours for ZGT - PVE - Rusted World (EU), within the top 70% of all ranked servers. Within the quad group, its rank is #630.
How full does ZGT - PVE - Rusted World (EU) run?
The current row shows ZGT - PVE - Rusted World (EU) offline; the last response was 11 days 2 hours ago.
Server data
What is the Rust version on ZGT - PVE - Rusted World (EU)?
Rust network protocol 2634 and build 167781 on Windows is what ZGT - PVE - Rusted World (EU) runs. Joining needs the same protocol on your game; Steam handles the update.
Is ZGT - PVE - Rusted World (EU) up, and what does its uptime show?
ZGT - PVE - Rusted World (EU) is offline at this refresh; the last response came 11 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 17 October 2026.
In which location is ZGT - PVE - Rusted World (EU) hosted?
No region tag is published by ZGT - PVE - Rusted World (EU), though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 95.113.52.250:38015 is its address.
Settings and map
Which rules apply on ZGT - PVE - Rusted World (EU), and what settings?
No gather rate appears in the name: ZGT - PVE - Rusted World (EU). The group limit is 4 players, the quad setting. softcore is the game mode here, and Facepunch's lighter mode, with partial loot kept. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has ZGT - PVE - Rusted World (EU) loaded?
The game generates the map on ZGT - PVE - Rusted World (EU): procedural, size 5,000, seed 1477483784. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does ZGT - PVE - Rusted World (EU) wipe, and on what schedule?
A rhythm cannot be read from the wipes of ZGT - PVE - Rusted World (EU) on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 26 days 10 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold ZGT - PVE - Rusted World (EU), and which filters?
These Rust Data lists include ZGT - PVE - Rusted World (EU): EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Who is behind ZGT - PVE - Rusted World (EU)?
The same operator most likely runs ZGT - PVE - Rusted World (EU) and 36 other servers we track, as all publish a zgt.ddns.net hostname.
Which meanings do the tags on ZGT - PVE - Rusted World (EU) hold?
Read by the game's server browser, the tags ZGT - PVE - Rusted World (EU) publishes are: gmsoftcore (Game mode): An easier ruleset: softcore; mp100 (Max players): 100 slots in total; ts4 (Group limit): The team cap is 4; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to ZGT - PVE - Rusted World (EU)?
Enter client.connect 95.113.52.250:38015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.