Offline 77.0.101.146:38015 checked 41d ago
ZGT - PVE - Rusted World (EU)
Connect
srv = rust.server("77.0.101.146:38016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, and #616 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 981907749- map
- Procedural Map
- size
- 5000
- seed
- 981907749
Server
srv.info()- address
- 77.0.101.146:38015
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 08:37 UTC
- hostname
- zgt.ddns.net
- first seen
- 17 Sep 2026
Operator · zgt.ddns.net
rust.servers(operator="zgt.ddns.net").sort_values("players")
| server | players | |
|---|---|---|
| 0 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 1 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 2 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 3 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 4 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 5 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 6 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 7 | ZGT - PVE - Rusted World (EU) | 0/100 |
37 servers publish a zgt.ddns.net hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 0/100 |
| 1 | [EU] Facepunch Softcore 1 | EU · quad · monthly · 52 on average | 28/400 |
| 2 | [EU] Facepunch Softcore 2 | EU · quad · monthly · 40 on average | 23/400 |
| 3 | [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 3/100 |
| 4 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 7/60 |
| 5 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 6/80 |
Quick answers
From the figures on this page.
Player counts
How does ZGT - PVE - Rusted World (EU) compare in the rankings?
Player hours over seven days put ZGT - PVE - Rusted World (EU) at #15,478, in the top 70% of the ranked set. The quad group places it at #616.
How many players does ZGT - PVE - Rusted World (EU) hold at once?
ZGT - PVE - Rusted World (EU) returns no live count at this refresh, having last been seen 41 days 6 hours ago.
Server facts
What Rust version does ZGT - PVE - Rusted World (EU) run?
The build is Rust network protocol 2633 and build 164530 on Windows, run by ZGT - PVE - Rusted World (EU). Steam updates your game for you, but the protocol must match to join.
How reliable is ZGT - PVE - Rusted World (EU), and is it online now?
Offline now for ZGT - PVE - Rusted World (EU), last seen 41 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 17 September 2026.
Where does ZGT - PVE - Rusted World (EU) sit?
No region tag is published by ZGT - PVE - Rusted World (EU), though its name points to Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 77.0.101.146:38015 is its address.
Map and rules
Which rules apply on ZGT - PVE - Rusted World (EU), and what settings?
You will not find a gather rate in the string ZGT - PVE - Rusted World (EU). The group limit is 4 players, the quad setting. softcore is the game mode here, and Facepunch's easier setting: some loot is kept. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has ZGT - PVE - Rusted World (EU) loaded?
Size 5,000, seed 981907749: the procedural map on ZGT - PVE - Rusted World (EU), generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does ZGT - PVE - Rusted World (EU) wipe, and how often?
Too few wipes are on record for ZGT - PVE - Rusted World (EU) to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 55 days ago, and that is the one in play.
Tags and filters
Where does ZGT - PVE - Rusted World (EU) appear among Rust Data lists and filters?
The Rust Data lists that ZGT - PVE - Rusted World (EU) fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Who is behind ZGT - PVE - Rusted World (EU)?
The same operator most likely runs ZGT - PVE - Rusted World (EU) and 36 other servers we track, as all publish a zgt.ddns.net hostname.
Which meanings do the tags on ZGT - PVE - Rusted World (EU) hold?
These tags are published by ZGT - PVE - Rusted World (EU) and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp100 (Max players): Slot count: 100; ts4 (Group limit): The team cap is 4; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join ZGT - PVE - Rusted World (EU)?
In Rust, F1 opens the console: type client.connect 77.0.101.146:38015. Launch Rust on this page does the same by opening the game through Steam and connecting.