Offline 2.241.252.173:38015 checked 29d ago
ZGT - PVE - Rusted World (EU)
Connect
srv = rust.server("2.241.252.173:38016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, and #660 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 981907749
- map
- Procedural Map
- size
- 5000
- seed
- 981907749
Server
srv.info()- address
- 2.241.252.173:38015
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 08:37 UTC
- hostname
- zgt.ddns.net
- first seen
- 29 Sep 2026
Operator · zgt.ddns.net
rust.servers(operator="zgt.ddns.net").sort_values("players")
| server | players | |
|---|---|---|
| 0 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 1 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 2 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 3 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 4 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 5 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 6 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 7 | ZGT - PVE - Rusted World (EU) | 0/100 |
37 servers publish a zgt.ddns.net hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 0/100 |
| 1 | [EU] Facepunch Softcore 1 | EU · quad · monthly · 52 on average | 26/400 |
| 2 | [EU] Facepunch Softcore 2 | EU · quad · monthly · 40 on average | 15/400 |
| 3 | [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 3/100 |
| 4 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 3/60 |
| 5 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 4/80 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does ZGT - PVE - Rusted World (EU) rank?
Rank #16,837 on seven-day player hours for ZGT - PVE - Rusted World (EU), within the top 70% of all ranked servers. Within the quad group, its rank is #660.
What population does ZGT - PVE - Rusted World (EU) carry?
Offline now for ZGT - PVE - Rusted World (EU), with the last sample 29 days 4 hours ago.
Server data
What Rust version does ZGT - PVE - Rusted World (EU) run?
Version Rust network protocol 2633 and build 165217 on Windows is reported by ZGT - PVE - Rusted World (EU). The protocol has to match before you can join, and Steam does the updating.
How reliable is ZGT - PVE - Rusted World (EU), and is it up?
Offline now for ZGT - PVE - Rusted World (EU), last seen 29 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 29 September 2026.
Which location does ZGT - PVE - Rusted World (EU) run from?
The name of ZGT - PVE - Rusted World (EU) points to Europe, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 2.241.252.173:38015 is its address.
Rules, settings, map
Which rules apply on ZGT - PVE - Rusted World (EU), and what settings?
No gather rate appears in the name: ZGT - PVE - Rusted World (EU). quad sets the cap: 4 players per group. Recorded as softcore, Facepunch's lighter mode, with partial loot kept. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on ZGT - PVE - Rusted World (EU)?
The game generates the map on ZGT - PVE - Rusted World (EU): procedural, size 5,000, seed 981907749. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does ZGT - PVE - Rusted World (EU) wipe, and how often?
The record for ZGT - PVE - Rusted World (EU) holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 54 days 23 hours ago.
Tags, lists
Where does ZGT - PVE - Rusted World (EU) appear among Rust Data lists and filters?
These Rust Data lists include ZGT - PVE - Rusted World (EU): EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Which operator runs ZGT - PVE - Rusted World (EU)?
A zgt.ddns.net hostname is published by ZGT - PVE - Rusted World (EU) and by 36 other servers we track, which suggests the same operator runs them.
How should you read the server tags on ZGT - PVE - Rusted World (EU)?
These tags are published by ZGT - PVE - Rusted World (EU) and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp100 (Max players): 100 slots in total; ts4 (Group limit): Team size tops out at 4; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into ZGT - PVE - Rusted World (EU)?
Enter client.connect 2.241.252.173:38015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.