Offline 77.0.201.81:38015 checked 31d ago
ZGT - PVE - Rusted World (EU)
Connect
srv = rust.server("77.0.201.81:38016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, and #660 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 981907749
- map
- Procedural Map
- size
- 5000
- seed
- 981907749
Server
srv.info()- address
- 77.0.201.81:38015
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 08:37 UTC
- hostname
- zgt.ddns.net
- first seen
- 25 Sep 2026
Operator · zgt.ddns.net
rust.servers(operator="zgt.ddns.net").sort_values("players")
| server | players | |
|---|---|---|
| 0 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 1 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 2 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 3 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 4 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 5 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 6 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 7 | ZGT - PVE - Rusted World (EU) | 0/100 |
37 servers publish a zgt.ddns.net hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 2 on average | 10/100 |
| 1 | [EU] Facepunch Softcore 1 | EU · quad · monthly · 55 on average | 111/400 |
| 2 | [EU] Facepunch Softcore 3 | EU · quad · monthly · 40 on average | 84/400 |
| 3 | [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 7/100 |
| 4 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 11/60 |
| 5 | [EU] The Rusters | Friendly | Low Upkeep | EU · quad · monthly · 4 on average | 4/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does ZGT - PVE - Rusted World (EU) rank?
Over the last seven days ZGT - PVE - Rusted World (EU) sits at #16,556 on player hours, in the top 71% of ranked servers. The quad group places it at #660.
What population does ZGT - PVE - Rusted World (EU) carry?
ZGT - PVE - Rusted World (EU) returns no live count at this refresh, having last been seen 31 days 16 hours ago.
Server facts
What Rust version does ZGT - PVE - Rusted World (EU) run?
The build is Rust network protocol 2633 and build 165217 on Windows, run by ZGT - PVE - Rusted World (EU). Steam updates your game for you, but the protocol must match to join.
How reliable is ZGT - PVE - Rusted World (EU), and is it online now?
The latest sample has ZGT - PVE - Rusted World (EU) offline, with a last sighting 31 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 25 September 2026.
Which location does ZGT - PVE - Rusted World (EU) run from?
The name of ZGT - PVE - Rusted World (EU) points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 77.0.201.81:38015 is its address.
Rules, settings, map
Which settings and rules does ZGT - PVE - Rusted World (EU) run?
No gather rate appears in the name: ZGT - PVE - Rusted World (EU). The group limit is 4 players, the quad setting. Game mode softcore, with this note: Facepunch's lighter mode, with partial loot kept. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has ZGT - PVE - Rusted World (EU) loaded?
ZGT - PVE - Rusted World (EU) runs a procedural map of size 5,000 with seed 981907749, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does ZGT - PVE - Rusted World (EU) wipe, and on what schedule?
The record for ZGT - PVE - Rusted World (EU) holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 53 days 10 hours ago.
Lists and tags
Which lists on Rust Data hold ZGT - PVE - Rusted World (EU), and which filters?
On Rust Data, ZGT - PVE - Rusted World (EU) appears in these lists: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Who is behind ZGT - PVE - Rusted World (EU)?
A zgt.ddns.net hostname is published by ZGT - PVE - Rusted World (EU) and by 36 other servers we track, which suggests the same operator runs them.
How should you read the server tags on ZGT - PVE - Rusted World (EU)?
These tags are published by ZGT - PVE - Rusted World (EU) and read by the game's server browser: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp100 (Max players): 100 slots in total; ts4 (Group limit): No team may exceed 4; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into ZGT - PVE - Rusted World (EU)?
Enter client.connect 77.0.201.81:38015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.