Offline 2.241.38.220:38015 checked 27d ago
ZGT - PVE - Rusted World (EU)
Connect
srv = rust.server("2.241.38.220:38016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, and #639 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 981907749
- map
- Procedural Map
- size
- 5000
- seed
- 981907749
Server
srv.info()- address
- 2.241.38.220:38015
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 08:37 UTC
- hostname
- zgt.ddns.net
- first seen
- 1 Oct 2026
Operator · zgt.ddns.net
rust.servers(operator="zgt.ddns.net").sort_values("players")
| server | players | |
|---|---|---|
| 0 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 1 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 2 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 3 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 4 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 5 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 6 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 7 | ZGT - PVE - Rusted World (EU) | 0/100 |
37 servers publish a zgt.ddns.net hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 0/100 |
| 1 | [EU] Facepunch Softcore 1 | EU · quad · monthly · 52 on average | 30/400 |
| 2 | [EU] Facepunch Softcore 2 | EU · quad · monthly · 40 on average | 20/400 |
| 3 | [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 0/100 |
| 4 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 1/60 |
| 5 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 0/80 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does ZGT - PVE - Rusted World (EU) rank?
Rank #16,036 on seven-day player hours for ZGT - PVE - Rusted World (EU), within the top 69% of all ranked servers. Within the quad group, its rank is #639.
How full does ZGT - PVE - Rusted World (EU) run?
Offline now for ZGT - PVE - Rusted World (EU), with the last sample 27 days 3 hours ago.
About the server
What Rust version does ZGT - PVE - Rusted World (EU) run?
The build is Rust network protocol 2633 and build 165217 on Windows, run by ZGT - PVE - Rusted World (EU). Joining needs the same protocol on your game; Steam handles the update.
How reliable is ZGT - PVE - Rusted World (EU), and is it up?
Offline now for ZGT - PVE - Rusted World (EU), last seen 27 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 1 October 2026.
Where does ZGT - PVE - Rusted World (EU) sit?
No region tag is published by ZGT - PVE - Rusted World (EU), though its name points to Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 2.241.38.220:38015 is its address.
Rules, settings, map
Which rules apply on ZGT - PVE - Rusted World (EU), and what settings?
You will not find a gather rate in the string ZGT - PVE - Rusted World (EU). quad sets the cap: 4 players per group. softcore is the game mode here, and Facepunch's lighter mode, with partial loot kept. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on ZGT - PVE - Rusted World (EU)?
ZGT - PVE - Rusted World (EU) runs a procedural map of size 5,000 with seed 981907749, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does ZGT - PVE - Rusted World (EU) wipe?
Too few wipes are on record for ZGT - PVE - Rusted World (EU) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 54 days 15 hours ago.
Lists and tags
Which lists on Rust Data hold ZGT - PVE - Rusted World (EU), and which filters?
These Rust Data lists include ZGT - PVE - Rusted World (EU): EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Who is behind ZGT - PVE - Rusted World (EU)?
A zgt.ddns.net hostname is published by ZGT - PVE - Rusted World (EU) and by 36 other servers we track, which suggests the same operator runs them.
How should you read the server tags on ZGT - PVE - Rusted World (EU)?
These tags are published by ZGT - PVE - Rusted World (EU) and read by the game's server browser: gmsoftcore (Game mode): Game mode: softcore, the easier ruleset; mp100 (Max players): Slot count: 100; ts4 (Group limit): Team size tops out at 4; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join ZGT - PVE - Rusted World (EU)?
The manual route: launch Rust, F1, then client.connect 2.241.38.220:38015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.