Connect
srv = rust.server("40.160.19.11:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 32, 26 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:40 UTC FW26d ago | 32 | NaN | running | 6 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1547547456
- map
- Procedural Map
- size
- 4500
- seed
- 1547547456
Server
srv.info()- address
- 40.160.19.11:28015
- region
- –
- max players
- 350
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:40 UTC
- hostname
- new__useast6.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 126/400 |
| 1 | [EA] Softcore 1 | 124/350 |
| 2 | [EU East] Facepunch 4 | 123/350 |
| 3 | [EU] Facepunch Premium 1 | 84/350 |
| 4 | [EU East] Facepunch 5 | 66/350 |
| 5 | [EA] Facepunch 3 | 50/350 |
| 6 | [EU East] Facepunch 7 | 46/300 |
| 7 | [EA] Facepunch 2 | 45/300 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 136 on average | 52/200 |
| 1 | Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 115 on average | 67/200 |
| 2 | RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 65 on average | 26/225 |
| 3 | PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 40 on average | 13/200 |
| 4 | Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 35 on average | 13/150 |
| 5 | Rustoria.co - US Long Premium | NA · groups of 14+ · monthly · 33 on average | 14/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does [US East] Facepunch 6 rank?
Player hours over seven days put [US East] Facepunch 6 at #929, in the top 4% of the ranked set.
What population does [US East] Facepunch 6 carry?
Current row: 4 players on [US East] Facepunch 6, against 350 slots. Over the last seven days it averaged 10 players and peaked at 28. Averaged by hour over 48 hours, 16:00 UTC is the busiest, at 14 players.
Server data
How well does [US East] Facepunch 6 perform?
Averaged over 48 hours: 233 server fps, never under 219. The entity count peaked at 148,941, covering buildings, deployables and the rest of the world. The memory field tops out at 6,087 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on [US East] Facepunch 6?
Version Rust network protocol 2635 and build 168909 on Windows is reported by [US East] Facepunch 6. Steam updates your game for you, but the protocol must match to join.
Is [US East] Facepunch 6 up, and what does its uptime show?
The current sample puts [US East] Facepunch 6 online. A restart about 22 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.
In which location is [US East] Facepunch 6 hosted?
The name of [US East] Facepunch 6 points to North America, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 40.160.19.11:28015 is its address.
Map and rules
What rules and settings are recorded for [US East] Facepunch 6?
No gather rate appears in the name: [US East] Facepunch 6. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The in-game Official tab lists it. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.
What is the map on [US East] Facepunch 6?
The game generates the map on [US East] Facepunch 6: procedural, size 4,500, seed 1547547456. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does [US East] Facepunch 6 wipe, and on what schedule?
A single wipe each month, the force wipe, is all [US East] Facepunch 6 does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 26 days 17 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
What is wipe day on [US East] Facepunch 6 like?
Recent wipes averaged 32 players at their peak. Peak population on the latest wipe came 26 hours in.
Lists and tags
Which Rust Data filters and lists contain [US East] Facepunch 6?
These Rust Data lists include [US East] Facepunch 6: Official Rust servers, Rust tutorial servers, North America Rust servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Which operator runs [US East] Facepunch 6?
A playrust.com hostname is published by [US East] Facepunch 6 and by 124 other servers we track, which suggests the same operator runs them.
Which meanings do the tags on [US East] Facepunch 6 hold?
These tags are published by [US East] Facepunch 6 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp350 (Max players): Slot count: 350; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; sc2 (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into [US East] Facepunch 6?
Enter client.connect 40.160.19.11:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
