Connect
srv = rust.server("40.160.19.12:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 28, 11 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:40 UTC FW26d ago | 28 | NaN | running | 6 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1351983540
- map
- Procedural Map
- size
- 4500
- seed
- 1351983540
Server
srv.info()- address
- 40.160.19.12:28015
- region
- –
- max players
- 350
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:40 UTC
- hostname
- new__useast5.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 126/400 |
| 1 | [EA] Softcore 1 | 124/350 |
| 2 | [EU East] Facepunch 4 | 123/350 |
| 3 | [EU] Facepunch Premium 1 | 84/350 |
| 4 | [EU East] Facepunch 5 | 66/350 |
| 5 | [EA] Facepunch 3 | 50/350 |
| 6 | [EU East] Facepunch 7 | 46/300 |
| 7 | [EA] Facepunch 2 | 45/300 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 136 on average | 52/200 |
| 1 | Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 115 on average | 67/200 |
| 2 | RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 65 on average | 26/225 |
| 3 | PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 40 on average | 13/200 |
| 4 | Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 35 on average | 13/150 |
| 5 | Rustoria.co - US Long Premium | NA · groups of 14+ · monthly · 33 on average | 14/200 |
Quick answers
From the figures on this page.
Population data
How does [US East] Facepunch 5 compare in the rankings?
Over the last seven days [US East] Facepunch 5 sits at #884 on player hours, in the top 4% of ranked servers.
What population does [US East] Facepunch 5 carry?
[US East] Facepunch 5 reports 4 players at this refresh, with 350 slots configured. Over the last seven days it averaged 11 players and peaked at 22. Peak hour in the last 48 hours: 03:00 UTC, mean 20 players.
Server facts
How well does [US East] Facepunch 5 perform?
The 48-hour average is 230 server fps, with a low of 209. The entity count peaked at 140,440, covering buildings, deployables and the rest of the world. The memory field tops out at 6,010 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on [US East] Facepunch 5?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [US East] Facepunch 5. The protocol has to match before you can join, and Steam does the updating.
How reliable is [US East] Facepunch 5, and is it up?
Online is the state at the latest refresh for [US East] Facepunch 5. The uptime it reports puts the last restart about 22 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is [US East] Facepunch 5 hosted?
No region tag is published by [US East] Facepunch 5, though its name points to North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 40.160.19.12:28015 is its address.
Map and rules
Which rules apply on [US East] Facepunch 5, and what settings?
You will not find a gather rate in the string [US East] Facepunch 5. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The in-game Official tab lists it. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
What is the map on [US East] Facepunch 5?
The game generates the map on [US East] Facepunch 5: procedural, size 4,500, seed 1351983540. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does [US East] Facepunch 5 wipe?
A single wipe each month, the force wipe, is all [US East] Facepunch 5 does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 26 days 17 hours ago, and that is the one in play. The tags list wipes as monthly.
On [US East] Facepunch 5, what happens on wipe day?
Across recent wipes the busiest point averaged 28 players. 11 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does [US East] Facepunch 5 appear among Rust Data lists and filters?
The Rust Data lists that [US East] Facepunch 5 fits are: Official Rust servers, Rust tutorial servers, North America Rust servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Who is behind [US East] Facepunch 5?
[US East] Facepunch 5 and 124 other servers we track both publish a playrust.com hostname, so the same operator most likely runs them.
How should you read the server tags on [US East] Facepunch 5?
The game's server browser reads these tags from [US East] Facepunch 5: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp350 (Max players): Slot count: 350; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; sc2 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join [US East] Facepunch 5?
Enter client.connect 40.160.19.12:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
