Rust Data

rustdata.spaceservers51.161.199.230:28016.ipynb

Run all rust-data · live

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Online 51.161.199.230:28015 checked 11m ago

[AU] Facepunch 2

official monthly wipes vanilla

Connect

srv = rust.server("51.161.199.230:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 9/250 # 4% full
7-day average 6 # peak 14
rank #1,224 # top 6%
last wipe 27d ago # monthly schedule
next wipe 7d 7h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152012:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. # The force wipe · high confidence

wipe-day peak30players, last three wipes

Coming wipes

inatkind
07d 7hThu 5 Nov, 19:00 UTCFW force wipe
135d 7hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 39 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:41 UTC FW27d ago 30 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 157227784
Map of [AU] Facepunch 2
map
Procedural Map
size
4500
seed
157227784
Open on RustMaps

Server

srv.info()
address
51.161.199.230:28015
region
–
max players
250
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:41 UTC
hostname
au__2.playrust.com
first seen
13 Sep 2026

Operator · playrust.com

rust.servers(operator="playrust.com").sort_values("players")

125 servers publish a playrust.com hostname; the busiest are listed.

About this server · in its own words

print(srv.description)
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustafied.com - AU LongOC · groups of 16+ · monthly · 28 on average25/100
1[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 4 on average2/75
2AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average2/500
3ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 3 on average1/100
4vanilla +OC · groups of 16+ · monthly · 1 on average0/75
5Rustafied.com - AU MainOC · groups of 16+ · weekly · 145 on average606/650

Quick answers

From the figures on this page.

Population data

How does [AU] Facepunch 2 compare in the rankings?

Player hours over seven days put [AU] Facepunch 2 at #1,224, in the top 6% of the ranked set.

What population does [AU] Facepunch 2 carry?

Current row: 9 players on [AU] Facepunch 2, against 250 slots. Over the last seven days it averaged 6 players and peaked at 14. The 48-hour sample puts the busiest hour at 10:00 UTC, averaging 10 players.

Server facts

How smoothly does [AU] Facepunch 2 run?

The 48-hour average is 185 server fps, with a low of 149. The entity count peaked at 130,159, covering buildings, deployables and the rest of the world. Memory peaked at 5,966 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on [AU] Facepunch 2?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [AU] Facepunch 2. Steam updates your game for you, but the protocol must match to join.

Is [AU] Facepunch 2 up, and what does its uptime show?

[AU] Facepunch 2 reports itself online at the current refresh. Count back 22 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does [AU] Facepunch 2 run from?

Its name points to Oceania, but [AU] Facepunch 2 publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.161.199.230:28015.

Settings and map

Which settings and rules does [AU] Facepunch 2 run?

No gather rate appears in the name: [AU] Facepunch 2. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. You will find it under Official in game. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Which map has [AU] Facepunch 2 selected?

[AU] Facepunch 2 runs a procedural map of size 4,500 with seed 157227784, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does [AU] Facepunch 2 wipe, and how often?

Once a month [AU] Facepunch 2 wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 17 hours ago. A monthly wipe schedule is published in its tags.

What is wipe day on [AU] Facepunch 2 like?

Across recent wipes the busiest point averaged 30 players. 39 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does [AU] Facepunch 2 appear among Rust Data lists and filters?

These Rust Data lists include [AU] Facepunch 2: Oceania Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which operator runs [AU] Facepunch 2?

The same operator most likely runs [AU] Facepunch 2 and 124 other servers we track, as all publish a playrust.com hostname.

How should you read the server tags on [AU] Facepunch 2?

Read by the game's server browser, the tags [AU] Facepunch 2 publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp250 (Max players): 250 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; sc2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into [AU] Facepunch 2?

The manual route: launch Rust, F1, then client.connect 51.161.199.230:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival play, standard Rust.
mp250
Max players 250 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.

Other

sc2
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,312 players 11,738 servers online