Connect
srv = rust.server("57.128.211.27:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 247, 47 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:42 UTC FW26d ago | 247 | NaN | running | 9 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 810447223
- map
- Procedural Map
- size
- 5000
- seed
- 810447223
Server
srv.info()- address
- 57.128.211.27:28015
- region
- –
- max players
- 400
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:42 UTC
- hostname
- new__eu__east__large1.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 126/400 |
| 1 | [EA] Softcore 1 | 124/350 |
| 2 | [EU East] Facepunch 4 | 123/350 |
| 3 | [EU] Facepunch Premium 1 | 84/350 |
| 4 | [EU East] Facepunch 5 | 66/350 |
| 5 | [EA] Facepunch 3 | 50/350 |
| 6 | [EU East] Facepunch 7 | 46/300 |
| 7 | [EA] Facepunch 2 | 45/300 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 393/425 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 214 on average | 201/225 |
| 2 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 130 on average | 125/300 |
| 3 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 129 on average | 125/150 |
| 4 | Rustafied.com - EU Long - Small II | EU · groups of 16+ · monthly · 42 on average | 32/100 |
| 5 | Aqua Rust | Vanilla Main | No BP Wipes | 50% upkeep | EU · groups of 99+ · monthly · 40 on average | 0/150 |
Quick answers
From the figures on this page.
Population
How does [EU East] Facepunch Large compare in the rankings?
Rank #756 on seven-day player hours for [EU East] Facepunch Large, within the top 3% of all ranked servers.
How full does [EU East] Facepunch Large run?
[EU East] Facepunch Large reports 7 players at this refresh, with 400 slots configured. Over the last seven days it averaged 15 players and peaked at 34. The 48-hour sample puts the busiest hour at 20:00 UTC, averaging 28 players.
Server data
How well does [EU East] Facepunch Large perform?
Averaged over 48 hours: 222 server fps, never under 198. The entity count peaked at 172,911, covering buildings, deployables and the rest of the world. A high of 6,538 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does [EU East] Facepunch Large run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by [EU East] Facepunch Large. Steam updates your game for you, but the protocol must match to join.
Is [EU East] Facepunch Large up, and what does its uptime show?
The current sample puts [EU East] Facepunch Large online. Count back 22 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does [EU East] Facepunch Large run from?
Its name points to Europe, but [EU East] Facepunch Large publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 57.128.211.27:28015 is its address.
Map and rules
Which settings and rules does [EU East] Facepunch Large run?
No gather rate appears in the name: [EU East] Facepunch Large. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. You will find it under Official in game. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.
Which map has [EU East] Facepunch Large selected?
[EU East] Facepunch Large runs a procedural map of size 5,000 with seed 810447223, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does [EU East] Facepunch Large wipe, and on what schedule?
A single wipe each month, the force wipe, is all [EU East] Facepunch Large does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 26 days 17 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on [EU East] Facepunch Large like?
The average peak over recent wipes is 247 players. The crowd on the latest wipe topped out 47 hours after it began.
Tags, lists
Where does [EU East] Facepunch Large appear among Rust Data lists and filters?
On Rust Data, [EU East] Facepunch Large appears in these lists: EU Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Which operator runs [EU East] Facepunch Large?
[EU East] Facepunch Large and 124 other servers we track both publish a playrust.com hostname, so the same operator most likely runs them.
Which meanings do the tags on [EU East] Facepunch Large hold?
These tags are published by [EU East] Facepunch Large and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp400 (Max players): Slot count: 400; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; sc2 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into [EU East] Facepunch Large?
Enter client.connect 57.128.211.27:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
