Offline 77.0.155.31:38015 checked 36d ago
ZGT - PVE - Rusted World (EU)
Connect
srv = rust.server("77.0.155.31:38016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, and #611 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 981907749
- map
- Procedural Map
- size
- 5000
- seed
- 981907749
Server
srv.info()- address
- 77.0.155.31:38015
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 08:37 UTC
- hostname
- zgt.ddns.net
- first seen
- 22 Sep 2026
Operator · zgt.ddns.net
rust.servers(operator="zgt.ddns.net").sort_values("players")
| server | players | |
|---|---|---|
| 0 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 1 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 2 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 3 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 4 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 5 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 6 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 7 | ZGT - PVE - Rusted World (EU) | 0/100 |
37 servers publish a zgt.ddns.net hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 6/100 |
| 1 | [EU] Facepunch Softcore 1 | EU · quad · monthly · 52 on average | 65/400 |
| 2 | [EU] Facepunch Softcore 2 | EU · quad · monthly · 40 on average | 61/400 |
| 3 | [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 9/100 |
| 4 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 7/60 |
| 5 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 5 on average | 12/80 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does ZGT - PVE - Rusted World (EU) rank?
Over the last seven days ZGT - PVE - Rusted World (EU) sits at #15,491 on player hours, in the top 69% of ranked servers. The quad group places it at #611.
How many players does ZGT - PVE - Rusted World (EU) hold at once?
Offline now for ZGT - PVE - Rusted World (EU), with the last sample 36 days 6 hours ago.
Server data
What is the Rust version on ZGT - PVE - Rusted World (EU)?
The build is Rust network protocol 2633 and build 164530 on Windows, run by ZGT - PVE - Rusted World (EU). Steam updates your game for you, but the protocol must match to join.
Is ZGT - PVE - Rusted World (EU) up, and what does its uptime show?
ZGT - PVE - Rusted World (EU) is offline at this refresh; the last response came 36 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 22 September 2026.
In which location is ZGT - PVE - Rusted World (EU) hosted?
Its name points to Europe, but ZGT - PVE - Rusted World (EU) publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 77.0.155.31:38015.
Rules, settings, map
Which settings and rules does ZGT - PVE - Rusted World (EU) run?
You will not find a gather rate in the string ZGT - PVE - Rusted World (EU). The group limit is 4 players, the quad setting. softcore is the game mode here, and Facepunch's easier setting: some loot is kept. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on ZGT - PVE - Rusted World (EU)?
Size 5,000, seed 981907749: the procedural map on ZGT - PVE - Rusted World (EU), generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does ZGT - PVE - Rusted World (EU) wipe, and how often?
A rhythm cannot be read from the wipes of ZGT - PVE - Rusted World (EU) on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 54 days 10 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain ZGT - PVE - Rusted World (EU)?
On Rust Data, ZGT - PVE - Rusted World (EU) appears in these lists: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Who operates ZGT - PVE - Rusted World (EU)?
ZGT - PVE - Rusted World (EU) and 36 other servers we track both publish a zgt.ddns.net hostname, so the same operator most likely runs them.
Which meanings do the tags on ZGT - PVE - Rusted World (EU) hold?
Read by the game's server browser, the tags ZGT - PVE - Rusted World (EU) publishes are: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp100 (Max players): Slot count: 100; ts4 (Group limit): No team may exceed 4; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The server runs build 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to ZGT - PVE - Rusted World (EU)?
In Rust, F1 opens the console: type client.connect 77.0.155.31:38015. Launch Rust on this page does the same by opening the game through Steam and connecting.