Offline 77.8.219.81:38015 checked 23d ago
ZGT - PVE - Rusted World (EU)
Connect
srv = rust.server("77.8.219.81:38016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, and #654 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1477483784
- map
- Procedural Map
- size
- 5000
- seed
- 1477483784
Server
srv.info()- address
- 77.8.219.81:38015
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 19:26 UTC
- hostname
- zgt.ddns.net
- first seen
- 5 Oct 2026
Operator · zgt.ddns.net
rust.servers(operator="zgt.ddns.net").sort_values("players")
| server | players | |
|---|---|---|
| 0 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 1 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 2 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 3 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 4 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 5 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 6 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 7 | ZGT - PVE - Rusted World (EU) | 0/100 |
37 servers publish a zgt.ddns.net hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 0/100 |
| 1 | [EU] Facepunch Softcore 1 | EU · quad · monthly · 52 on average | 25/400 |
| 2 | [EU] Facepunch Softcore 2 | EU · quad · monthly · 40 on average | 15/400 |
| 3 | [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 4/100 |
| 4 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 3/60 |
| 5 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 3/80 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does ZGT - PVE - Rusted World (EU) rank?
Player hours over seven days put ZGT - PVE - Rusted World (EU) at #15,955, in the top 71% of the ranked set. The quad group places it at #654.
How full does ZGT - PVE - Rusted World (EU) run?
Offline now for ZGT - PVE - Rusted World (EU), with the last sample 23 days 4 hours ago.
Server facts
Which Rust version is ZGT - PVE - Rusted World (EU) on?
Rust network protocol 2634 and build 166652 on Windows is what ZGT - PVE - Rusted World (EU) runs. The protocol has to match before you can join, and Steam does the updating.
Is ZGT - PVE - Rusted World (EU) up, and what does its uptime show?
Offline now for ZGT - PVE - Rusted World (EU), last seen 23 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 5 October 2026.
Which location does ZGT - PVE - Rusted World (EU) run from?
The name of ZGT - PVE - Rusted World (EU) points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 77.8.219.81:38015.
Map and rules
Which settings and rules does ZGT - PVE - Rusted World (EU) run?
No gather rate appears in the name: ZGT - PVE - Rusted World (EU). The group limit is 4 players, the quad setting. Recorded as softcore, Facepunch's lighter mode, with partial loot kept. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has ZGT - PVE - Rusted World (EU) selected?
Size 5,000, seed 1477483784: the procedural map on ZGT - PVE - Rusted World (EU), generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does ZGT - PVE - Rusted World (EU) wipe, and how often?
A rhythm cannot be read from the wipes of ZGT - PVE - Rusted World (EU) on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 12 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold ZGT - PVE - Rusted World (EU), and which filters?
The Rust Data lists that ZGT - PVE - Rusted World (EU) fits are: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Who is behind ZGT - PVE - Rusted World (EU)?
A zgt.ddns.net hostname is published by ZGT - PVE - Rusted World (EU) and by 36 other servers we track, which suggests the same operator runs them.
Which meanings do the tags on ZGT - PVE - Rusted World (EU) hold?
Read by the game's server browser, the tags ZGT - PVE - Rusted World (EU) publishes are: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp100 (Max players): Slot count: 100; ts4 (Group limit): The team cap is 4; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to ZGT - PVE - Rusted World (EU)?
Enter client.connect 77.8.219.81:38015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.