Connect
srv = rust.server("79.137.98.10:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 71, 47 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:41 UTC FW28d ago | 71 | NaN | running | 5 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1928463649
- map
- Procedural Map
- size
- 4500
- seed
- 1928463649
Server
srv.info()- address
- 79.137.98.10:28020
- region
- –
- max players
- 350
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:41 UTC
- hostname
- neweu9.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 95/400 |
| 1 | [US] Facepunch Softcore 2 | 81/300 |
| 2 | [EU] Facepunch Premium 1 | 76/350 |
| 3 | [US] Facepunch Softcore 1 | 71/300 |
| 4 | [US East] Facepunch Premium 1 | 68/400 |
| 5 | [EU East] Facepunch 4 | 43/350 |
| 6 | [US East] Facepunch Primitive 1 | 30/400 |
| 7 | [EU] Facepunch 6 | 25/350 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 115/200 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 80/200 |
| 2 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 123 on average | 53/100 |
| 3 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 119 on average | 43/300 |
| 4 | Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 69 on average | 45/200 |
| 5 | MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 | EU · groups of 16+ · monthly · 45 on average | 9/150 |
Quick answers
From the figures on this page.
Population
What position does [EU] Facepunch 9 take in the server rankings?
Over the last seven days [EU] Facepunch 9 sits at #701 on player hours, in the top 3% of ranked servers.
How full does [EU] Facepunch 9 run?
Current row: 14 players on [EU] Facepunch 9, against 350 slots. Over the last seven days it averaged 18 players and peaked at 43. Peak hour in the last 48 hours: 20:00 UTC, mean 27 players.
About the server
How smoothly does [EU] Facepunch 9 run?
Server fps over the last 48 hours averages 196; the floor is 95. Buildings, deployables and all else in the world took the count as high as 161,918 entities. A high of 6,930 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does [EU] Facepunch 9 run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by [EU] Facepunch 9. Steam updates your game for you, but the protocol must match to join.
How reliable is [EU] Facepunch 9, and is it online now?
[EU] Facepunch 9 reports itself online at the current refresh. Count back 11 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 143 of 168, 85%. The first row Rust Data holds for it is dated 13 September 2026.
Where does [EU] Facepunch 9 sit?
Its name points to Europe, but [EU] Facepunch 9 publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 79.137.98.10:28020.
Rules, settings, map
What rules and settings are recorded for [EU] Facepunch 9?
No gather rate appears in the name: [EU] Facepunch 9. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The in-game Official tab lists it. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
Which map has [EU] Facepunch 9 selected?
[EU] Facepunch 9 runs a procedural map of size 4,500 with seed 1928463649, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does [EU] Facepunch 9 wipe, and on what schedule?
A single wipe each month, the force wipe, is all [EU] Facepunch 9 does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 28 days 7 hours ago. A monthly wipe schedule is published in its tags.
On [EU] Facepunch 9, what happens on wipe day?
The average peak over recent wipes is 71 players. The crowd on the latest wipe topped out 47 hours after it began.
Tags, lists
Which Rust Data filters and lists contain [EU] Facepunch 9?
The Rust Data lists that [EU] Facepunch 9 fits are: EU Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Who operates [EU] Facepunch 9?
The same operator most likely runs [EU] Facepunch 9 and 124 other servers we track, as all publish a playrust.com hostname.
How should you read the server tags on [EU] Facepunch 9?
These tags are published by [EU] Facepunch 9 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp350 (Max players): Slot count: 350; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; sc2 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to [EU] Facepunch 9?
In Rust, F1 opens the console: type client.connect 79.137.98.10:28020. Launch Rust on this page does the same by opening the game through Steam and connecting.
