Offline 95.112.122.224:38015 checked 20d ago
ZGT - PVE - Rusted World (EU)
Connect
srv = rust.server("95.112.122.224:38016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, and #639 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1477483784
- map
- Procedural Map
- size
- 5000
- seed
- 1477483784
Server
srv.info()- address
- 95.112.122.224:38015
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 19:26 UTC
- hostname
- zgt.ddns.net
- first seen
- 6 Oct 2026
Operator · zgt.ddns.net
rust.servers(operator="zgt.ddns.net").sort_values("players")
| server | players | |
|---|---|---|
| 0 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 1 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 2 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 3 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 4 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 5 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 6 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 7 | ZGT - PVE - Rusted World (EU) | 0/100 |
37 servers publish a zgt.ddns.net hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 2 on average | 11/100 |
| 1 | [EU] Facepunch Softcore 1 | EU · quad · monthly · 55 on average | 111/400 |
| 2 | [EU] Facepunch Softcore 3 | EU · quad · monthly · 40 on average | 81/400 |
| 3 | [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 7/100 |
| 4 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 8/60 |
| 5 | [EU] The Rusters | Friendly | Low Upkeep | EU · quad · monthly · 4 on average | 4/100 |
Quick answers
From the figures on this page.
Population
How does ZGT - PVE - Rusted World (EU) compare in the rankings?
Over the last seven days ZGT - PVE - Rusted World (EU) sits at #15,967 on player hours, in the top 71% of ranked servers. The quad group places it at #639.
How many players does ZGT - PVE - Rusted World (EU) hold at once?
Offline now for ZGT - PVE - Rusted World (EU), with the last sample 20 days 15 hours ago.
Server data
Which Rust version is ZGT - PVE - Rusted World (EU) on?
Version Rust network protocol 2634 and build 166652 on Windows is reported by ZGT - PVE - Rusted World (EU). Joining needs the same protocol on your game; Steam handles the update.
How reliable is ZGT - PVE - Rusted World (EU), and is it online now?
The latest sample has ZGT - PVE - Rusted World (EU) offline, with a last sighting 20 days 15 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 6 October 2026.
In which location is ZGT - PVE - Rusted World (EU) hosted?
No region tag is published by ZGT - PVE - Rusted World (EU), though its name points to Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.112.122.224:38015.
Rules, settings, map
Which rules apply on ZGT - PVE - Rusted World (EU), and what settings?
You will not find a gather rate in the string ZGT - PVE - Rusted World (EU). Up to 4 players may share a group (quad). Game mode softcore, with this note: Facepunch's lighter mode, with partial loot kept. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on ZGT - PVE - Rusted World (EU)?
The game generates the map on ZGT - PVE - Rusted World (EU): procedural, size 5,000, seed 1477483784. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does ZGT - PVE - Rusted World (EU) wipe?
A rhythm cannot be read from the wipes of ZGT - PVE - Rusted World (EU) on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 25 days ago.
Tags, lists
Which Rust Data filters and lists contain ZGT - PVE - Rusted World (EU)?
The Rust Data lists that ZGT - PVE - Rusted World (EU) fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Who is behind ZGT - PVE - Rusted World (EU)?
ZGT - PVE - Rusted World (EU) and 36 other servers we track both publish a zgt.ddns.net hostname, so the same operator most likely runs them.
Which meanings do the tags on ZGT - PVE - Rusted World (EU) hold?
Read by the game's server browser, the tags ZGT - PVE - Rusted World (EU) publishes are: gmsoftcore (Game mode): Game mode: softcore, the easier ruleset; mp100 (Max players): Slot count: 100; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to ZGT - PVE - Rusted World (EU)?
Enter client.connect 95.112.122.224:38015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.