Offline 95.112.135.16:38015 checked 28d ago
ZGT - PVE - Rusted World (EU)
Connect
srv = rust.server("95.112.135.16:38016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, and #661 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 981907749
- map
- Procedural Map
- size
- 5000
- seed
- 981907749
Server
srv.info()- address
- 95.112.135.16:38015
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 08:37 UTC
- hostname
- zgt.ddns.net
- first seen
- 30 Sep 2026
Operator · zgt.ddns.net
rust.servers(operator="zgt.ddns.net").sort_values("players")
| server | players | |
|---|---|---|
| 0 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 1 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 2 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 3 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 4 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 5 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 6 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 7 | ZGT - PVE - Rusted World (EU) | 0/100 |
37 servers publish a zgt.ddns.net hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 4/100 |
| 1 | [EU] Facepunch Softcore 1 | EU · quad · monthly · 51 on average | 61/400 |
| 2 | [EU] Facepunch Softcore 2 | EU · quad · monthly · 40 on average | 28/400 |
| 3 | [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 1/100 |
| 4 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 2/80 |
| 5 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 1/60 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does ZGT - PVE - Rusted World (EU) rank?
Over the last seven days ZGT - PVE - Rusted World (EU) sits at #16,670 on player hours, in the top 70% of ranked servers. The quad group places it at #661.
What population does ZGT - PVE - Rusted World (EU) carry?
Offline now for ZGT - PVE - Rusted World (EU), with the last sample 28 days 18 hours ago.
About the server
Which Rust version is ZGT - PVE - Rusted World (EU) on?
Version Rust network protocol 2633 and build 165217 on Windows is reported by ZGT - PVE - Rusted World (EU). The protocol has to match before you can join, and Steam does the updating.
How reliable is ZGT - PVE - Rusted World (EU), and is it online now?
ZGT - PVE - Rusted World (EU) is offline at this refresh; the last response came 28 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 30 September 2026.
Where does ZGT - PVE - Rusted World (EU) sit?
The name of ZGT - PVE - Rusted World (EU) points to Europe, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 95.112.135.16:38015 is its address.
Settings and map
What rules and settings are recorded for ZGT - PVE - Rusted World (EU)?
You will not find a gather rate in the string ZGT - PVE - Rusted World (EU). Up to 4 players may share a group (quad). Recorded as softcore, Facepunch's lighter mode, with partial loot kept. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has ZGT - PVE - Rusted World (EU) selected?
ZGT - PVE - Rusted World (EU) runs a procedural map of size 5,000 with seed 981907749, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does ZGT - PVE - Rusted World (EU) wipe?
Too few wipes are on record for ZGT - PVE - Rusted World (EU) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 55 days 13 hours ago.
Lists and tags
Where does ZGT - PVE - Rusted World (EU) appear among Rust Data lists and filters?
On Rust Data, ZGT - PVE - Rusted World (EU) appears in these lists: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Who is behind ZGT - PVE - Rusted World (EU)?
The same operator most likely runs ZGT - PVE - Rusted World (EU) and 36 other servers we track, as all publish a zgt.ddns.net hostname.
How should you read the server tags on ZGT - PVE - Rusted World (EU)?
The game's server browser reads these tags from ZGT - PVE - Rusted World (EU): gmsoftcore (Game mode): Softcore ruleset, the easier one; mp100 (Max players): Slot count: 100; ts4 (Group limit): Team size tops out at 4; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into ZGT - PVE - Rusted World (EU)?
Enter client.connect 95.112.135.16:38015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.