Offline 95.112.173.15:38015 checked 13d ago
ZGT - PVE - Rusted World (EU)
Connect
srv = rust.server("95.112.173.15:38016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1477483784
- map
- Procedural Map
- size
- 5000
- seed
- 1477483784
Server
srv.info()- address
- 95.112.173.15:38015
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 19:26 UTC
- hostname
- zgt.ddns.net
- first seen
- 15 Oct 2026
Operator · zgt.ddns.net
rust.servers(operator="zgt.ddns.net").sort_values("players")
| server | players | |
|---|---|---|
| 0 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 1 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 2 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 3 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 4 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 5 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 6 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 7 | ZGT - PVE - Rusted World (EU) | 0/100 |
37 servers publish a zgt.ddns.net hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 0/100 |
| 1 | [EU] Facepunch Softcore 1 | EU · quad · monthly · 52 on average | 20/400 |
| 2 | [EU] Facepunch Softcore 2 | EU · quad · monthly · 40 on average | 11/400 |
| 3 | [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 2/100 |
| 4 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 3/60 |
| 5 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 7/80 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does ZGT - PVE - Rusted World (EU) rank?
Over the last seven days ZGT - PVE - Rusted World (EU) sits at #15,133 on player hours, in the top 70% of ranked servers. Its position in the quad group is #624.
What population does ZGT - PVE - Rusted World (EU) carry?
ZGT - PVE - Rusted World (EU) returns no live count at this refresh, having last been seen 13 days 2 hours ago.
About the server
What is the Rust version on ZGT - PVE - Rusted World (EU)?
Rust network protocol 2634 and build 167781 on Windows is what ZGT - PVE - Rusted World (EU) runs. Steam updates your game for you, but the protocol must match to join.
How reliable is ZGT - PVE - Rusted World (EU), and is it online now?
The latest sample has ZGT - PVE - Rusted World (EU) offline, with a last sighting 13 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 15 October 2026.
Where does ZGT - PVE - Rusted World (EU) sit?
Its name points to Europe, but ZGT - PVE - Rusted World (EU) publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.112.173.15:38015.
Map and rules
Which settings and rules does ZGT - PVE - Rusted World (EU) run?
The name ZGT - PVE - Rusted World (EU) carries no gather rate. The group limit is 4 players, the quad setting. Game mode softcore, with this note: Facepunch's easier setting: some loot is kept. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on ZGT - PVE - Rusted World (EU)?
The game generates the map on ZGT - PVE - Rusted World (EU): procedural, size 5,000, seed 1477483784. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does ZGT - PVE - Rusted World (EU) wipe, and on what schedule?
A rhythm cannot be read from the wipes of ZGT - PVE - Rusted World (EU) on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 11 hours ago.
Tags, lists
Which Rust Data filters and lists contain ZGT - PVE - Rusted World (EU)?
On Rust Data, ZGT - PVE - Rusted World (EU) appears in these lists: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Who operates ZGT - PVE - Rusted World (EU)?
The same operator most likely runs ZGT - PVE - Rusted World (EU) and 36 other servers we track, as all publish a zgt.ddns.net hostname.
How should you read the server tags on ZGT - PVE - Rusted World (EU)?
Read by the game's server browser, the tags ZGT - PVE - Rusted World (EU) publishes are: gmsoftcore (Game mode): Game mode: softcore, the easier ruleset; mp100 (Max players): The server lists 100 slots; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to ZGT - PVE - Rusted World (EU)?
The manual route: launch Rust, F1, then client.connect 95.112.173.15:38015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.