Offline 95.112.54.238:38015 checked 31d ago
ZGT - PVE - Rusted World (EU)
Connect
srv = rust.server("95.112.54.238:38016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, and #679 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 981907749
- map
- Procedural Map
- size
- 5000
- seed
- 981907749
Server
srv.info()- address
- 95.112.54.238:38015
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 08:37 UTC
- hostname
- zgt.ddns.net
- first seen
- 27 Sep 2026
Operator · zgt.ddns.net
rust.servers(operator="zgt.ddns.net").sort_values("players")
| server | players | |
|---|---|---|
| 0 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 1 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 2 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 3 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 4 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 5 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 6 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 7 | ZGT - PVE - Rusted World (EU) | 0/100 |
37 servers publish a zgt.ddns.net hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 2/100 |
| 1 | [EU] Facepunch Softcore 1 | EU · quad · monthly · 52 on average | 5/400 |
| 2 | [EU] Facepunch Softcore 2 | EU · quad · monthly · 40 on average | 4/400 |
| 3 | [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 5/100 |
| 4 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 8/60 |
| 5 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 10/80 |
Quick answers
From the figures on this page.
Population
What position does ZGT - PVE - Rusted World (EU) take in the server rankings?
Player hours over seven days put ZGT - PVE - Rusted World (EU) at #16,954, in the top 71% of the ranked set. Within the quad group, its rank is #679.
How full does ZGT - PVE - Rusted World (EU) run?
Offline now for ZGT - PVE - Rusted World (EU), with the last sample 31 days 7 hours ago.
Server data
What Rust version does ZGT - PVE - Rusted World (EU) run?
Version Rust network protocol 2633 and build 165217 on Windows is reported by ZGT - PVE - Rusted World (EU). The protocol has to match before you can join, and Steam does the updating.
How reliable is ZGT - PVE - Rusted World (EU), and is it up?
The latest sample has ZGT - PVE - Rusted World (EU) offline, with a last sighting 31 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 27 September 2026.
Which location does ZGT - PVE - Rusted World (EU) run from?
The name of ZGT - PVE - Rusted World (EU) points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 95.112.54.238:38015 is its address.
Settings and map
What rules and settings are recorded for ZGT - PVE - Rusted World (EU)?
No gather rate appears in the name: ZGT - PVE - Rusted World (EU). The group limit is 4 players, the quad setting. Game mode softcore, with this note: Facepunch's lighter mode, with partial loot kept. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on ZGT - PVE - Rusted World (EU)?
ZGT - PVE - Rusted World (EU) runs a procedural map of size 5,000 with seed 981907749, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does ZGT - PVE - Rusted World (EU) wipe?
A rhythm cannot be read from the wipes of ZGT - PVE - Rusted World (EU) on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 55 days 3 hours ago.
Tags, lists
Where does ZGT - PVE - Rusted World (EU) appear among Rust Data lists and filters?
These Rust Data lists include ZGT - PVE - Rusted World (EU): EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Which operator runs ZGT - PVE - Rusted World (EU)?
ZGT - PVE - Rusted World (EU) and 36 other servers we track both publish a zgt.ddns.net hostname, so the same operator most likely runs them.
Which meanings do the tags on ZGT - PVE - Rusted World (EU) hold?
The game's server browser reads these tags from ZGT - PVE - Rusted World (EU): gmsoftcore (Game mode): Softcore ruleset, the easier one; mp100 (Max players): Slot count: 100; ts4 (Group limit): No team may exceed 4; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to ZGT - PVE - Rusted World (EU)?
Enter client.connect 95.112.54.238:38015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.