Offline 95.113.47.129:38015 checked 12d ago
ZGT - PVE - Rusted World (EU)
Connect
srv = rust.server("95.113.47.129:38016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, and #621 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1477483784
- map
- Procedural Map
- size
- 5000
- seed
- 1477483784
Server
srv.info()- address
- 95.113.47.129:38015
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 19:26 UTC
- hostname
- zgt.ddns.net
- first seen
- 16 Oct 2026
Operator · zgt.ddns.net
rust.servers(operator="zgt.ddns.net").sort_values("players")
| server | players | |
|---|---|---|
| 0 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 1 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 2 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 3 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 4 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 5 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 6 | ZGT - PVE - Rusted World (EU) | 0/100 |
| 7 | ZGT - PVE - Rusted World (EU) | 0/100 |
37 servers publish a zgt.ddns.net hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 1/100 |
| 1 | [EU] Facepunch Softcore 1 | EU · quad · monthly · 52 on average | 30/400 |
| 2 | [EU] Facepunch Softcore 2 | EU · quad · monthly · 40 on average | 23/400 |
| 3 | [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 3/100 |
| 4 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 7/60 |
| 5 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 7/80 |
Quick answers
From the figures on this page.
Player counts
What position does ZGT - PVE - Rusted World (EU) take in the server rankings?
Over the last seven days ZGT - PVE - Rusted World (EU) sits at #15,202 on player hours, in the top 70% of ranked servers. The quad group places it at #621.
How full does ZGT - PVE - Rusted World (EU) run?
The current row shows ZGT - PVE - Rusted World (EU) offline; the last response was 12 days 5 hours ago.
Server facts
What Rust version does ZGT - PVE - Rusted World (EU) run?
The build is Rust network protocol 2634 and build 167781 on Windows, run by ZGT - PVE - Rusted World (EU). Steam updates your game for you, but the protocol must match to join.
How reliable is ZGT - PVE - Rusted World (EU), and is it up?
The latest sample has ZGT - PVE - Rusted World (EU) offline, with a last sighting 12 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 16 October 2026.
Which location does ZGT - PVE - Rusted World (EU) run from?
The name of ZGT - PVE - Rusted World (EU) points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 95.113.47.129:38015 is its address.
Rules, settings, map
Which rules apply on ZGT - PVE - Rusted World (EU), and what settings?
No gather rate appears in the name: ZGT - PVE - Rusted World (EU). quad sets the cap: 4 players per group. softcore is the game mode here, and Facepunch's easier setting: some loot is kept. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on ZGT - PVE - Rusted World (EU)?
The game generates the map on ZGT - PVE - Rusted World (EU): procedural, size 5,000, seed 1477483784. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does ZGT - PVE - Rusted World (EU) wipe?
The record for ZGT - PVE - Rusted World (EU) holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 26 days 13 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold ZGT - PVE - Rusted World (EU), and which filters?
These Rust Data lists include ZGT - PVE - Rusted World (EU): EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Which operator runs ZGT - PVE - Rusted World (EU)?
ZGT - PVE - Rusted World (EU) and 36 other servers we track both publish a zgt.ddns.net hostname, so the same operator most likely runs them.
Which meanings do the tags on ZGT - PVE - Rusted World (EU) hold?
These tags are published by ZGT - PVE - Rusted World (EU) and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp100 (Max players): Slot count: 100; ts4 (Group limit): Team size tops out at 4; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to ZGT - PVE - Rusted World (EU)?
Enter client.connect 95.113.47.129:38015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.